54> Subject: Re: [akus] Mae Lee 997.272.0900: Rousting the Help 54> 54> > The two men walk through the open gate in the metal fence and across 54> > the lot of crushed stone toward the metal buildings. As the way there 54> > is a crunching sound under there boots that mixes well with the smell 54> > of oils, ozone and chemicals that permeate the air. 54> > 54> > The door to the "Office" is unlocked and opens into a dimly lighted 54> > interior. There is an empty table and chairs in the center of the 54> > room. To the left there is a counter with stacks of boxes behind it, 54> > and an open door that leads out into the warehouse. To the right 54> > there is are shelves with a number of parts, boxes, and unidentified 54> > "stuff" on them, as well as a door that leads out into the "yards" 54> > where the surplused and salvageable ships are kept. 54> > 54> > Behind the counter are a pair of men. One is short and gray haired, 54> > Ricardo recognizes him as Pete. The other is tall and young with his 54> > long hair tied back in a pony tail, you don't recognize him. 54> > 54> > "Morning! Can I help you." Pete calls out from behind the counter as 54> > he limps around it toward you. As he moves out from behind the 54> > counter you see that he is wearing short gray pants to match his gray 54> > tee shirt. You can also see that his left leg is artificial, and the 54> > knee joint isn't bending properly as he walks causing the limp. 54> 54> Pete, for this *is* Pete, welcomes Ricardo and Zeek and taking the list 54> that Kelly has made up starts helping them find the parts and modules. 54> Collecting everything that Kelly says you need takes all day because you 54> have to personally remove some parts from the salvaged ships out in the 54> back lot. 54> 54> Ricardo has been back there before, but it is new to Zeek. The ships, 54> ranging in size from boats under 100 dtons to ships of over 1,000 dtons, 54> are scattered in the large swampy area behind the warehouses. The swampy 54> area has many small islands, and many of the small islands is topped 54> with a large inflated white plastic dome. Under each of the domes is a 54> ships protected from the elements by the dome. The small islands are 54> connected by metal bridges and narrow earthen causeways. Open water 54> channels run past each of the islands giving barge access to them, that 54> is how some of the wreaks are moved into place and how parts can be 54> removed. 54> 54> During the day, as you walk along the causeways and bridges, you 54> occasionally see ripples in the water of the canals, and see the grasses 54> of the swampy areas ripple as something large moves through them, cut 54> neither of you catch sight of any large animals. "Skipper, looks like good fishing here." Zeek then tosses a small rock at one of the ripples. 54> After working for several hours you have all of the parts on your list 54> collected and moved to the office. You'll need a lorry, or grav truck to 54> carry the parts back to the ship, though. "Major, do you have a truck that we can borrow to get this stuff back to our boat?." Zeek says looking at Pete. "I don't think a cabbie would like us carrying this on board."


