JR wrote: >> The ship the PC's will be flying to Wonstar from Glisten >> is going to be a Jump 1 ship...probably a 200 dton free >> trader, but that might change depending on circumstances. >> The job can be done with a crew of 3 and I can take on >> another 3, let's say, for a roster of 6...so it's first >> come, first served. I'm going to insist on PC's that fit >> in with the rest of the crew, misfits and outcasts need >> not apply. Quirky is okay, nasty, rude, loner, >> angst-ridden, or psycho is not okay. If you get ya ya's >> from the psychological aspect of roleplaying then you >> need to go for subtle here. > > Well, there goes my entire character profile - right out > the airlock ;-) > > How about I take the engineering slot with a side of > gunnery and steward? Engineering with a side of gunnery works for me. :) Bob appears to want to do a cargomaster/trader with a dash of bridge skills. You could do the engine room thing with gunnery and a dash of either steward. Still waiting to see who else wants in...army/marine type might be handy, as would somebody with medic skills, and another bridge or engineering type wouldn't go wanting. Eris


