Right on time, the ship emerges from jumpspace. The bridge
crew begins to take in the data from the sensors and radio.
Yes, they are in the Overnale system..as expected..and the
local Starport is on the standard channel broadcasting general
directions for all ships entering the system to put their
transponders on channel seven and await contact.
The ship's sensors build up an image of the system. There are
four ships...at least, four ships with active
transponders...in the area. One is outbound from the planet
toward its jump point and three are in orbit around the small
blue planet.
Seventy three seconds after the ship enters normal space the
radio pings with an incoming message from Overnale's
Starport...they await you activating the radio and accepting
their message.
Back in Engineering, the jump drive is shut down and the
maneuver drive is being brought on line. All the controls look
good.
Most of the passengers where in the lounge playing bridge when
the ship emerged into the Overnale system. Except for a
momentary pause in the play the game continues as the bridge
tournament draws to its close.