Not long after the meeting in the crew's lounge breaks up those
that are going ashore gather at the hatch and leave the ship.
[Let me know if you aren't going ashore. Also, let me know if
you're wearing anything other than your ship's uniforms, and if you
are carrying any weapons.]
Issac has his medic kit slung over his shoulder. (This should, btw,
be considered a default action for him.) It has scissors and a couple
of scalpels in it. That'll test these weapons laws :-) Looks more or
less like this; it's a marine issue field medical kit that Issac has
set up to cover minor shipboard and civilian emergencies. (ie: he's
replaced the CBW antidotes with more useful meds)
Issac won't have any trouble with laws as long as he stays in "Star
Town". Brubakers and the Bazaar are all inside the Externaty Line...none
of you will have any good reason to cross that line tonight, unless
something comes up unexpected. :)
Tomorrow you're flying off to the port at Parlack (larger, but
non-Imperial port on this planet) where just about *anything* goes. :)