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Follow the adventures of the crew of the starship /Akus Moby/ as they explore The Spinward Main.
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ErisReddoch
Eris Reddoch

Thu

May 1
2008

02:44

19/1111 Overnale: Searching the Ducts

Earl F Hampton (Player) wrote:
On Wednesday 30 April 2008 09:17:52 pm Sanchez, John G SSG RET (Player) wrote:
Is Merinn staying at the "entry point" in the cargo bay, armed
with a
pistol, or is she going into the ductwork from there to help Des
search? Merinn waits a couple of minutes, standing in the cargo bay. Finally, she keys her comm. "What's going on?"
Before Bart can say anything that would compromise the situation, Paris responds, "We have mice in the system, we'll need to purge before we lift--make sure the externals are sealed or we'll have to clear customs and blow the system in space."
OOC: Eris, you said we each had comdots. Tell us a bit more about them. Is the link encrypted?
Yes.
Do they talk to each other or to some type of repeater on the ship? What type of range do they have?
They can talk to each other inside the ship. There is a repeater in the comm system on the bridge that extends the range to about 6 klicks.
For instance if one went for a jog in the starport would the comdots still talk to the ship?
Yes, out to about six kilometers.
I assume we can use them as a type of intercomm and they also work for connecting to external comms. How about voice recognition. Can we talk to the "computer" and give commands? ie "lock stateroom doors."
No, to voice recognition, unless you buy/write a program and install it in the computer (we're using CT rules...for all their limitations, so there are limits on what programs can be running at one time). No, to voice commands to the computer unless you greatly upgrade the computer, and buy/write and install the programs to give it, at least, rudimentary AI.
Eris Akus Moby
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