Action 4:
Negotiate the Treaty of Anneayena detailing the conditions of the release
of the Eerith by the Mir.
Type: External/Diplomatic
Actors: Same as action 1: One Searcher (primary actor), Two Defenders
(muscle in case of trouble)
Weight: Single
Secrecy: None
Determinant: External Politics-Mir (Miserable –4)
Task: Normal (it will probably be harder for the players to negotiate
this than the races, the tentative offer currently under discussion has
no real downside for the Eerith) (0)
Modifiers: + The Eerith want release and the Mir require no outstanding
concesions from them (other than don't kill us and fight
that guy you were going to fight anyway)
+ The Mir are currently vulnerable politically as a
result of their previous actions and the Mir initiated this discussion
+ The Mir also want the treaty
+ The mixture of Searcher and Defenders should
balance each other and prevent extreme reactions and extreme naivete.
- The Eerith are overly paranoid that this may be a
trap and will be prone to over-reaction.
+ The previous actions by Eerith and Mir have been
leading up to this point (Council of Nations, et al)
+ Both sides are desperate for this to resolve
Results: -4 +5 + (0 +1 -1 -1)= 0 Mixed Results
Suggestion: A treaty is agreeded to, but elements on both sides are
discontented about thepeace with their ancient enemies.
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