
Action I: Deal with Annaeyena The Eerith have agreed to help Mir fight Alatta. The Sorcerers promised that they would relese the Eerith if they helped. After much research the Sorerers have found the book that the spell was writen in. Every spell that the Sorcerers have created has been recorded but the more powerful once have hidden behind wards that would make evan an Eerith neerves to pass. After much work trying to work on an undo spell the Sorcerers have found one. Archmage Eubratosa and half the council of Twelve with one hundred other Sorcerers have gone to the outskurts of Myr-Kun on the Vernal Equinox (Nasir 4) and have prapared the spell. When the shield is down the Sorcerers will wait untill it is safe (meaning the free Eerith have time to explain to the other Eerith the situation) Then they shall enter Annaeyena and see if they can help the Eerith move the city away from Myr-Kun. Primary Determinet: Magic Difficulty: Huge Actor: Archmage Eubratosa and six council members and 100 other Sorcerers Modifiers: + The Sorcerers put the spell up we can take it down. + Spell books. + A lot of Sorcerers + Treaty with the Eerith + The spell will done on one of the Four Holy Days. Magical ability increases on these days. + Eeriths help. + Valerian help (ask Matthew) - The situation around Myr-Kun Action II: Again try again to reopen the gateway. With the brief succes of opening the gateway last year the Sorcerers once again try to reopen the gateway to the Dreaming. Now that they know how to open the gate the Sorcerers begin to search for a away to sustain the gateway. The Library is alive with activities as Spellbooks are undusted and read. The silent halls of the Palace of the Sorcerery are also alive with activity and commosion as the excited Sorcerers talk amonst each other. The Sorceress are as involed in the work as any of the other Sorcerers and they suggest many things that the men hand never thougth of before. They Sorcerers of Mir are working together for one of the few times in their whole history. The Sorcerers will try to cast the spell on each of the four Holy Days. If it fails on the first Day they will try again on the next holy day.(Note if the gateway is opened and stays open then I will use another action to find people to help." Primary Determinet: Magic Difficulty: Huge (The Sorcerers are trying to find away to sutain the gate not open it. We already know how to do that.) Actor: Most Sorcerers of Mir Modifiers: + The brief opening of the Gateway last year. + Journal from the Archmage that opened the Door. + A lot of Sorcerers are working on it. + Casting the spell on holy days. Magical abilities increaed. Action III: Search Mir for Traitors The Archmage is worred that their mit be a traitor amonst them. The Prophecy says that "One friend turns on another." The Sorcerers are beging to search their own ranks for traitors. The rooms of every Sorcerer including the Sorcerers that dies on the expedition, shall be checked both magically and physically for any evdents that one of their own has betrayed them. They will also send someone to Celepar to check out the sight. They will also begin scyring to see if they can discovery anything. Diffculty: Very Hard Primary Determent: Magic, Athority Actors: Archmage and Council of Twelve Secrecy: Yes Modifiers: - Not many people looking + Everyone is so busy they would not realy notice people snoping around. Archmage of Mir Jason Todd Heaps ---------------------------------------------------------------- To unsubscribe, send mail to celandra-off@phoenyx.net.