
jtsl@attglobal.net wrote: > Okay we have desided that we will start this Space-based IH. I would like those > who are intrested in playing to vote. Lets say vote for the next 24 hours then > we will see what has been voted on and start it from their. I am asking this > because we have aired our appions but have come to no real desions. > I think Ian summarized things well. > > Questions > 1) Who will write the rules. (They won't write all the rules they will just be > the one to keep trake of all the rules until they are finished.) We all will. That's how a lot of Elyria came about. The GM should have final say. Someone mentioned creating a web site; he could be a keeper of guidelines. > 2) Will we be doing a game with with many diffrent Societies or one common > Society or will we do what was did with Elyria/Tryean/Keland? (Meaning you have > a main game with diffrent Societies but one of those Societies is deivded into > smaller parts and players.) I want to see one or more biggies with some independants. > > 3) Who wants to be GM. (This may not be vote able but metions who you think > should be it then if they can and want to then Okay.) I've quibbled with Pasztor but if he can commit to several years as GM I can find common ground. > 4) Do we begin with a stroyline or just start were ever. A multi-player culture will have a history. And several others will have been interacting for a long time. I think a rich backstory could be valuable. My inital model worked well for virgin territory, but Pasztor's wonder rich campaign calls for anchient rhelics and forgoten ancients. > > > 5) Do we want any conection to Celandra. No. > > 6) Do we want Magic mixed with tech. or just tech. > How about psi? That's magic quantified. The big question is not if we want different ways to break physical laws but if there are any laws that should remain unviolated. > > (If I missed anything we can first vote on these then we could vote on what > ever the questions is after this vote.) > You left out -- how should time be treated? Do you want the slow pace of the Calendra games or something faster, less detailed, but more epic. Rylen ---------------------------------------------------------------- To unsubscribe, send mail to celandra-off@phoenyx.net.