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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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RylenDreskin
Rylen Dreskin

Thu

Nov 4
1999

13:24

[Spa] Some thoughts on a space IH

> > > *Subsistence
> > >       No real change.
> > Could have aero-, hydroponics, space-based production, all yielding higher
> > output, increasing population and decreasing space needed for growing
> > food.
>
>         Whatever - this is just better usage of available space... o
> rather, higher technoogy giving a better yield. Already in the rules, but
> medieval was talking about slash-burn, hunter-gatherer, irrigation,
> crop-rotation, and the like. we just take it to another level...
>

I think Aria wanted to aid people richly describing their societies.  Unless
otherwise stated (isn't famine fun to role-play) societies can feed their
population with room to spare.  Ideally they'll describe their method of food
production -- algea vats, space farms, waste recycling -- and consider their
carrying capacity.

Rylen

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