> > Have a higly technologically advanced race giving its viewpoints as an > > outside observer. This race would remain apart from the game so we would > > all not be killed off. > > > > Why do we always associate technology and morality? Hmmm. Maybe we shouldn't :) But the two aren't really mutually exlusive, either. After all, we're going to be technologically advanced some day. Always look on the bright side and all that... Anyway, maybe we don't associate the two. Anyone seen The Outer Limits? That's always on about curiosity killed the cat and stuff. > At the risk of stretching the metaphor past the breaking point we can run with the > sailing the spaceways metaphor. Swiping the decor from a late 19th century > English ship of the line, everything is crisp white or highly polished brass. > (Gilbert and Sullivan -- he polished up the brass so throughly that now he is the > admiral of the queens navy.) This is set, through port holes perhaps, against a > stark black backdrop speckled with stars. Societies could be presented as ports > of call, the main page as the deck, the map page as a chart room, the rules > section as the rigging or engine room. Does this sound good or too much? Have you and Kenny been conspiring behind my back or something? That's two of you now with a 'sailing the seas' theme.Hmmm. Looks like I'll have to bow to popular demand, here. Maybe Unless I come up with something better. :) -- Edmund (who is doing a major rethink of this right now...) ---------------------------------------------------------------- To unsubscribe, send mail to celandra-off@phoenyx.net.


