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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JtSl
jtsl

Fri

Jan 14
2000

06:27

[Cel] Shanari 1415 Action 3 RESULTS

Mad Hatter wrote:

> Action 3: Mission to the Morvali
>
> Many of the seeresses move out from the camp of the Sinary, headed south in
> preparation for the sign. They know the lands to the south must be
> converted, and they begin to head in that direction. They first arrive among
> the camps of the Morvali and begin to spread the word.
>
> Type: Religious, External
> Actor: Seeresses
> Weight: Single
> Secrecy: None
> Prime Determinant: Influence: Great (+2)
> Task: Normal?
> Modifiers: - Relations with the Morvali are poor
> + Myr-Kun refugees will have told tales of the Sinari strength
> + the seeresses demonstrate impressive power
> + the seeresses tell the Morvali of the prophect of Annaeyana, that the
> Sinari will sweep southward (the Morvali are in the way, and could stand to
> gain a lot if they joined)
> + the Morvali are culturally similar to the Shanari

Results +2 +0 -1 +4 (-1, 0, -1, 0) = +3 Complet Success

Suggestion: The Seeresses convert many of the the Morvali to the
religion of Sin-Alb.

While the Seeresses are sleeping one night they all share the same
dream.  They all wake in a sweat. Something besides Sin-Alb had invaded
their dreams.  Their was another force at work.  And the only word they
resive from Sin-Alb is "She Comes."  They desided not to tell Hisinvol.

Jason Todd Heaps
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