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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JtSl
jtsl

Fri

Jan 14
2000

22:05



Wikify

[Cel] Razanian 1415 Actions II, III and IV RESULTS

Aaron E Nowack wrote:

> On Fri, 14 Jan 2000 00:20:32 cst  writes:
> > Here it goes.
> >
> > Louis Pasztor wrote:
> >
> > > ***
> > >
> > > Action III. - Invasion of the Western part of Aryisa
> > >
> > > While the Northern Armies is occupying Canor and Tesh, the Western
> > Armies
> > > invade the Western part of Aryisa (West side of the Razan River).
> > They will
> > > go in slowly and use Minot Catapults to lay waste of Asagmari
> > defences, the
> > > western part of Timber Veil. It will be hard, but with the moral
> > boost of
> > > last years victories, they will get through.
> > >
> > > Action III. - Strategy, External
> > >
> > > Actor:  Karan, Narton and Minot Military
> > > Objective: Bring down Timber Veil and invade the western part of
> > Aryisa
> > > Type: Offence (Not sure wat type i should base this action upon)
> > > Secrecy: None
> > > Difficulty: Hard
> > > Prime Determinant: Military Force: Good (Great on Razanian Soil)
> > > Modifiers:
> > > (+1) Secondary Philosophical Orientation: War
> > > (+1) Aryisan retreat
> > > (+1) Lead by the Karan Military (Karans military ways)
> > > (+1) Razanian Front
> > > (+1) Hatred for the Asagmari
> > > (+1) Aryisan Military occupied by Internal Problems
> > > (+1) Moral boost from previous years victories
> > > (-1) Razanian Independence (technicly having hard time working
> > together)
> > > (+1) Great on Razanian Soil
> > > (-1) Timber Veil
> > > (+1) Minots Catapult support
> > > Reaction: Heroic
> >
> > Razanain's Army: Force Good, Size Fair
> > + United
> > + Last years vicotys
> > - many fronts
> >
> > Aysria's Army: Force Great, Size Fair
> > + Defencive
> > + Timber Viel
> > -- Forces split
>
> Just a note... Aryisa's forces aren't split any more.  They're all in
> Aryisa.  We just got kicked out of the rest of the continent.

They may all be in Aysria but still thats a lot of area for them to cover.

> > Razanian's Army: +1 +1 +(0 +0 +1 +0) = +3
> > Aryisa's Army: +2 +(0 -1 +1 -1) = +1
>
> Oh, wait... it dosen't look like you counted that penalty, or the
> Razanian penalty.

> > Suggestion: The Razanians army broke throught the Timber Vail and

> > pushed

> > the Aryisan army almost to the Razan river.  The Western Army have
> > acheived their goal in invading Aysria.  For the first time in
> > Aryisan
> > history their is an enemy army in Aryisa.
>
> Oh, well.  Just wait for next turn, when the reunited Aryisan army goes
> on offensive.
>
> > > ***
> > >
> > > Action IV. - Invasion of the Southern part of Aryisa
> > >
> > > After the Aryisan retreat and while Aryisan military occupied by
> > internal
> > > problems, some Sout Tacticians and Strategists from the University
> > of Sout
> > > have develop a new tactics for their small combined armies
> > (compare to the
> > > rest of the Kingdoms) to be able to take on a larger force. It
> > involves the
> > > use of many Archers and Gurders... (So technicly, the Gurders will
> > be used
> > > like the Elephants were used for military actions). Will be the
> > first time
> > > that the Gurders will be used for military actions.
> > >
> > > Action IV. - Strategy, External
> > >
> > > Actors: Sayn, Non and Sargor
> > > Objective: Invade the Southern part of Aryisa
> > > Type: Defence
> > > Difficulty: Hard
> > > Secrecy: None
> > > Prime Determinant: Military Force: Good (Great on Razanian Soil)
> > > Modifiers:
> > > (+1) Secondary Philosophical Orientation: War
> > > (+1) Aryisan Retreat
> > > (+1) Razanian Front
> > > (+1) Moral boost of the Western Armies Victory last year
> > > (+1) Hatred for the Asagmari
> > > (+1) Use of Gurders
> > > (-1) The Tactics is new
> > > (+1) Great on Razanian Soil
> > > Reaction: Cautious
> >
> > Razanian's Army: Force Good, Size Fair
> > + United
> > + Last years vicotys
> > - many fronts
> >
> > Aryisa's Army: Force Great, Size Fair
> > + Defencive
> > - Most the Army is in the North
> > -- Force spread out
>
> Once again, the Force spread out modifier shouldn't apply, the army is
> all in Aryisa.  And most of the army isn't north, it's right next door in
> western Aryisa, where the Razanians are invading, which is in range for
> support of the southern army.
>
> > Razanian's Army: +1 +1 (-1 +1 -1 +0) = +1
> > Aryisa's Army: +2 -2 (-1 -1, 0, 0) =-2
> >
> > Suggestion:  This is a bad year for Aryisa.  The new tactic devised
> > by
> > the southern Army is vary effective.  The Southern Army destroys the
> > small Aryisa army defending the southern border and they meet with
> > no
> > opposition untill they reach the city of Haran.  Their they meet
> > resitence.  Not being reedy for a siege they stoped there for the
> > year.
>
> Jason, I hope you'll take this in the "ensuring I still have a nation
> next turn to have actions for" sense it was meant.  :)
>
> Also, seriously, think about it. (the following in a whining, planititave
> voice :)  In one turn, the Razanians stage a revolt, fight battles all
> along the western border, and simultaneously invade from three
> directions.  Shouldn't there be some sort of hefty penalty for that,
> rather than for the Aryisan's who are defending along prepared positions.
> :)

You still have most your nation.  If you look at the map of the oringal area
that Aysria control that was the map I used.  The Western Invasion. got no
father then the fork of the Razan river and Karan River.  As for the Southern
Invasion I was again using the map.  The area the Southern Invasion took was
to the south of the River Haran.  That was what I ment.  They got to the
Haran river and were stoped.  As for most the army being in the west.  Yes
thats true but the southern Army invaded way to the south of the invading
Western army.  So the main Arysia army was at the other end of the country.
Now if the Northern Razian Army had invaded Arysia its self then the army
would have been close anough to defend.  Also rember that the Arysia was has
for the past two years been severly beten.  They also were just kicked out of
Canor and Tesh.  I get the impreshion of an Army that has just severily got
their behinds beat and  then they got invaded before they knew what
happened.  Basiclly the Razanians moved to quickly for the Aysrians, but next
year that should be diffrent.  Also for your suggestion that the get a
serious penitly rember.  That Arysia was expanding.  The Razians are closing
in.  Were Arysia had to spread its army to cover more area the Razians if
they pushed farther in would be coming together and eventally the would meet
up but they might get a penitly we while see what they do next year.  That is
how some of wars are one.  How can be the fastest.

Jason Todd Heaps

>
> And curse the dice too.  I can't believe it!  I haven't had rolls this
> bad since trying to start relations with Aixelsyban, a process which took
> three attempts... with a plus modifier.  :)

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