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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JtSl
jtsl

Sun

Jan 16
2000

05:52

[Cel] Razanian 1415 Actions II, III and IV RESULTS

Louis Pasztor wrote:

> >
> > > I will not "devulge" any more information or ideas for what Aryisa
> > > can do
> > > next several turns to stop the Razanian forces. :)
> > > -LordLMP
> >
> >Oh, trust me.  I'll be doing plenty...
> >
> >Your gurder cavalry is about to find out what crack Raken cavalry can
> >do... the Regent's Guard is about to enter the fray.
> >
> >The question is who will get their actions in first...
> >
> >
>
> But you do have to remember that the Southern Razanian Armies have taken
> back their territory right to the Haran River or whatever, so currently
> blocking any bridges stil up which also might be considered as Chokepoints,
> cavalry of any form will have a hard time to get across the river quickly,
> so giving the defenders of the over side a advnatge agaist attacks. :)
> Anyway, can't hit everywhere easily.
>
> For the actions coming in first, i already have my next turn actions done,
> so will be submitted asoon as 1416 have been declared. :)

Which will should happen Monday or Tuesday.  Which reminds me Aaron.  As I was
going through the actions for this year I noticed that you had not resolved
Cedonias fourth action which dealt with Taltheran.  Were you wating for
Taltheran to replie for that one?

Jason Todd Heaps

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