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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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HurLan
Joel Elfman

Sat

Jul 1
2000

03:52

[Cel] Action 5 Mir

Jason,

    In my prelims I have included pluses for magical assistance in
harbor construction and shipbuilding and for the army to assist in
construction also.  If I remember you objected to a plus here.  Would it
make more sense to include this as a minus or do you object
entirely to the concept of the Burcancy using military to aid in
construction projects.  My thought was
something must have been done in the past to keep this country alive and
out of  the hands of  the
Torphan Empire or others.  And just a superb magical sophistication
seems a lot to hang everything on
even if only for defensive purposes, unless the magic side is a lot more
involved in the defending or
assisting the country.  Disguising some efforts seems like an easy
assist, what else am I missing about
what has kept the Burcancy alive up to now?  As always whatever you
decide is fine.

Joel

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