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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JuhaVesanto
juuso

Fri

Feb 2
2001

06:45

[Ely] Eleven cities actions 2843 (Kenny, Jason, please read)

Hi, here are Eleven cities actions for 2843. Action 1 contains a request
for input from Hur'Mel (Duchess Manund asks for any help Order of Mel can
give - military, economical, or diplomatic), and action 2 involves
Asentinir, so input from Fae (and Aloria and Taseleth?) would be welcome.

 - - - -

Action 1: Duchess of Manund has established a Court in Exile in
Emberath, and from there starts to prepare for taking back her lands
by force. She has backing from Duke Emberath, and the Fae, but she
needs more. Action objective is to gather more support, and 
overall organize the revolution for an attack in 2844.

Modifiers: 
  + backing from Emberath
  + she is a popular figure in Manund
  ? how is Duke Merelbar doing in Manund? Letting it rot, 
    fortifying it, or gaining popularity? (subaction, please)
  ? Duchess asks for help from Order of Mel - she grew up
    in Hur'Mel and has many friends there in high places. 
    (input from Order of Mel)

Action 2: dukes of Benemeth and Falmyth continue their campaign
against Fae & alllies in Asentinir. They try very hard to find
anything and everything suspicious about the occupation, and 
try to make efficient propaganda against the Fae (in particular). 
The objective is to find (or create) evidence against the 
occupation, and overall make it look bad. 

Modifiers: 
  ? how much under-cover dealing is going on in Asentinir? 
    Is the Regency Council ripping off, or doing the right thing?
    (input from Fae, Taseleth, Aloria)
  ? something fishy is always going on, or something can be 
    arranged (subaction, please)
  - Regency Council is (presumably) going to try throwing
    them out (or harass them back)? (opinions from the 
    Regency Council?)
  ? any supernatural help would be great (Matthew?)

Action 3: there are quite a lot of rogues (former mercenaries)
running around in Eleven cities. Several dukes (esp. Helemur and 
Myraen) are trying to do a mob-up operation to make the roads
safe again. 

Modifiers: 
  + mercenaries are not really organized

Action 4: Duke Merelbar is trying to get to the position 
Duke Asentinir had before: he tries to get mercenaries 
to his service, gather revenue from the taxes they collect, 
and so strengthen his army & hold on Manund, and get more
status. 

Modifiers: 
  + the mercenaries need jobs
  ? do the mercenaries want to work for the duke? 
    (personality trial: subaction please)
  ? results from action 3: are there any mercenaries left
    after the mob-up

juuso
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