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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JuhaVesanto
juuso

Mon

Jul 16
2001

21:11

[Ely] 11 cities actions for 2845 - results

On Sat, 14 Jul 2001, Joel Elfman wrote:
> > Action 2: The Church of Ezrai has included the 
> > "Voice of the Goddess" as part of their religion.
 <...>
> ** -The Church is a NPS & I do not believe that you can write actions
> for a society other then your own, NPS or otherwise. Please rewrite,
> modify or discuss. **

Sorry, got a little carried away there. Forget that action, and 
make the Calarrian church action a double. 

> > Action 3: The Calarrian Church holds a conference in Benemeth to discuss the meaning
> > of the Voice of the Goddess. Participants have come from all over the known world, including druids from Aunderli, rykosi from Aloria, priests of the lake from Ardrian, velok mystics, scholar knights
> > of Mel, and wizards from various Orders.
 <...>
> ** +1-1-1 (00++) = +1 The religious leaders gather to discuss.  I'll
> leave the results in your hands. **

+1 for double action (see above) -> +2

The conference succeeds superbly. Mostly thanks to Fae mages, and 
tyrean priests, the conference reaches (and spreads) a relatively good
understanding of the event (on a very general level - events on 
Qaiyore, or the fact that the event took place on Qaiyore, or even
the existece of Qaiyore still remain hidden). This is a big boost
for the status of the Calarrian Church.

juuso
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