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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JuhaVesanto
juuso

Tue

Sep 18
2001

06:10



Wikify

[Ely] NEW TURNS - Events for 2846-47 - Deadline is 2 weeks

On Mon, 17 Sep 2001, Joel Elfman wrote:
> Eleven Cities
> 2846 - 01 - Major disaster
> Juuso I am not sure about this one, any ideas?

A chain of unfortunate accidents (the son of Duchess Manund falls into
enemy hands and accidentally dies -> the allied dukes become furious
because they had a bad morning anyway -> etc.), could lead to escalation
of the war. Another likely disaster would be famine (due to draught or
pestilence).

Slightly more sinister choice: an underlying sheet of Darkness surfaces,
mixes with drinking water in some of the cities, and drives half of the
population raving madmen. (lesson: don't drink water, drink wine).  
(business opportunity: some enterprising young men/mages store the water
in tightly sealed bottles for future use...)

The choices are: war, famine, or the Black Well Water (tm). Joel, you're 
the GM, so you get to choose :)

juuso
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