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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JuhaVesanto
juuso

Thu

Sep 5
2002

05:40



Wikify

[Cel] [ely] [NewPlayerQuery] Fedral Republic of Nomia

On Wed, 4 Sep 2002, ERIC SORTUN wrote:
> overlords once they suspect that the sorcerer is dead.  They could stake out
> some territory, but there are thousands (am I right Juuso?) of the
> sorcerer's tribal warriors and their families that migrated with them in the
> fringe areas and even some that were attempting to settle in the borderlands
> and frontier areas of established nations.

After Sorcerer's defeat (back in 2827), his forces (mixed tribes from the
northern areas) tried to return back home. A lot of them died, but a lot
got back home, too. Eventually. I suppose they mostly just returned to
their old lives: being arctic nomads, they are not really dependent on
infrastructure (social or buildings), so the defeat of the Sorcerer did
not touch them very deeply.

juuso
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