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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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MichelleMonroe
Michelle Monroe

Sun

Sep 15
2002

23:20



Wikify

[Cel] [Ely][Amura]

Hi people! I'm very glad to see more people on here! I was afraid I'd only be
playing with two other people...

Anyway, on with the work:

> Why are the warriors only men?  If they have primary succession with women
> being able to hold positions of power, then why couldn’t they also be
> warriors?  There are plenty of historical references to female tribal
> warriors.  There is a Siberian “Queen” that was on NOVA
> www.pbs.org/wgbh/nova/transcripts/2517siberian.html.  And National
> Geographic had an article on a Scythian burial procession:
> http://www.nationalgeographic.com/ngm/9609/depart/btart_splash015.html.

I never said the women never fight. They're just not expected to if they don't
want to, and the women who want to fight do so.
 
> A general rule of thumb for gender percentage is 52% Female.  I would say
> that for a tribal horse nomad society that all able bodied men would bear
> arms (but in this case maybe the women as well) so that would give about

(You didn't finish this paragraph, did you?) 

> Are you sure that the population is only 2000?  Although 50,000 is a very
> large number, 2000 is quite small.  I would suggest a population around
> 6,000 - large enough to not be too bothered, but not big enough to attract
> too much attention.  Of course this will greatly affect the amount of land
> that they require to support themselves.  You also need to think about the
> farming thing… if they nomadic it simply won’t happen. If they are
> semi-nomadic, then they will probably follow the cycle of wild crops that
> are available in their range.

I can go with a pop of 6,000. As far as farming goes, I agree with Kyle (I
think that's the right guy. If you're reading this, I really appreciate the
input!) on the subject of them staying fairly put over the summer months. In
either case, I was never intending them to be completely dependant on crops,
but more so on their livestock (goats and horses). If you do decide to let me
have those few months of 'settlement', I would only want a couple of my tribes
to go as far as to grow wheat, though I'd want all my tribes to have small
gardens of herbs and edible gourds.

> As far as the mythology goes…Great!  I just have one question.  How do they
> explain the events of 2844?  I look forward to seeing how you will
> incorporate that into the Amur mythology.

I'm not sure about that part. Would they know about all that happened on the
East coast? (I need help here!)


=====
LokiFire13

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