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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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HurLan
Joel Elfman

Sun

Feb 2
2003

06:12



Wikify

[Cel] [qai][1435] Burcancy Actions resolved

>
>
>Burcancy Actions 1435
>
>| >Actions 1-3  Subverting the Assassin and his Network
>| >
>| King Villard is immensely proud and grateful for his people, all of
>| those who saved hm and helped him to uncover the assassins, plotters and
>| their network.  And his people proved quite successful at finding the backers of the assassin.  They turned out to be a cabal of various dissatisfied and opportunistic organizations and individuals throughout the Tal-Wyr area.  This loose cabal has no binding ideology other than the opportunity and desire to acquire power in
>the post-war chaos.  Dangerous but not as malignant as feared.  The decision is made to continue to try and infiltrate and subvert this collection of malcontents.  How useful this will prove to in the long run is unclear but they would provide clear inroads into the
>discontent within adjoining kingdoms.  Still it will prove good training and useful basis for the beginning of Villard's spy network.  Villard continues to work with his people, military, and magic to monitor and | subvert some of the enemies.  This potentially gives him access to an already established network that also has spies in his country and
>| others of his neighbors and other parts of the world.  Some parts of the
>| network might be further revealed so that some of his new double agents
>| can be promoted to higher levels and giving him even further information
>| or influence or perhaps information can be fed to parts of the network
>| that was left intact and monitored to influence what they know and how
>| they might respond.
>|
>| Very Hard -2
>| Triple Action +2 (probably will use coulbe actions in subequent years
>| such as yr. 4 & 5)
>| 2nd yr of a 5 yr action +1
>| the extraordinary success from finding the assassins) +1
>| Villards influence/authority +2
>| the threat to the possible double agents of being revealed to the King
>| of Taltheran or their brethern and their possible fate +2
>| magic skills of the Brotherhood (the mages) in controlling, influencing
>| &.or monitoring double agents +3
>| reluctance of the some of the turned to cooperate or possible triple
>| agents -2
>
Last yrs. +4 in flushing out the network of the assassin and the leaders 
who sent the assassin

>|
>| Action 4 - Trade Concessions and Establshing Facilities
>|
>|  After consultation w/ The Opheir (head of the Brotherhood), King Villard agrees w/ King Agrigax to the concessions he has provided.  And will accept the lesing of some lands for the establishment of warehouses and other facilities.  the Opheir is disappointed.
>
The Opheir and all the Royals will travel back and forth to King Agrigax 
to continue to develop improved relations, a formal alliance and an 
improvement in the political index.

>| Difficulty (hard - very hard)
>| The influence of the Burcancy Royals (Villard/Felicia & the Duke) & the
>| Opheir - +2-3
>| The embarassment of the assassination attempt in diplomatic circles
>| (Merchants +2/ King +2)
>| the desire of King Agrigax to weaken some of the influence of the
>| Merchants &/or Wizards Guild +1
>| resistance of the Merchants & Wizards to the concessions (Merchants -2/
>| Wizards -3)
>
the new spy network provides some but not all information to Agrigax +1
Agrigax's desire for a formal alliance +2
Last year's +3 success

>
>| Action 5 - Sending Aid, Assistance, Trade and Formal Requests for Alliance.
>| Continuation of aid to the Burcancy's neighbors and allies.  Aid,
>| assistance and trade will be sent to Paraglur, Tanimbar and the Vieisia
>| (sorry Michael I forgot the name of the part of Celephar I am supporting
>| and I currently can not access my old actions)    And continued trade w/
>| Mir. Villard's desire is to continue to deepen and strengthen relations
>| with his neighbors and allies and to eventually get them all to join the
>| Alliance. (only Vieisia has signed on to date, I believe).  Formal request go out to all who are not allied w/ Burcancy for either one on one alliances or to join the mult-nation alliance.
>|
>| Extra action -1
>| Good relations w/ all these neighbors and allies+1
>| Royal marrriages in Parglur, Tanimbar & Mir +1
>| Desire for all merchants of these lands for continued profit +1
>| Parliament support (many members are increasing their coffers through
>| trade) +1
>| Suppport of Count Younness +1
>
Negative factions in other countries -2
Last year's +4 success

>  
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