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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JuhaVesanto
juuso

Sun

Sep 7
2003

19:28



Wikify

[Cel] [Rules] Fudge points and the theme of the month

This is one of those rule changes I talked about

To encourage descriptive writing and prose, I'll take the fudge points
into use: for every piece of prose/ society descriptions you email to the
list, I grant 0-3 fudge points. These can be used to effect dice rolls:
for 1 fudge point, you can preset one dice to not be -1 (ie. be 0 or +1),
for 2 fudge points, you can preset one dice to be +1, etc. So to ensure a
roll of +4 for *one* freely chosen action, you must gather and spend 8
fudge points.

Everyone starts with 0 fudge points. A decent write-up will earn you 1
point. A great write-up will earn you 2 points. 3 points is reserved for
the truly magnificient. A weak piece (or a decent piece with lousy
grammar) will get you thanks with 0 points and a suggestion to develop it
a bit further.

Each month, I'll present a common theme on which people are invited to
write on. The first theme is:

   "From 1418 to present: what happened after the Sinari war".

(This is for my benefit, as well as for anybody else who reads Keaton's
book, and wants to take a look at what happened then.) Concentrate on your
own society.

juuso
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