Just as a quick comment or two. If you are playing Mir according to Jason's style then I suggest that Jason is usually a little more subtle although if he did take such a direct approach he would add an additional condition or act to give him an additional edge. Jason is always looking for the advantage. :-) I will wait on Rollin's decision about taking over Burcancy before I send actions. Also, I think Juuso's suggestions and changes are excellent ideas for helping to revive the game and add another level. Joel -----Original Message----- From: Juha VesantoSent: Sep 10, 2003 12:38 AM To: celandra@phoenyx.net Subject: Re: [Qai] Fwd: Actions for 1436 Andrew Janssen wrote: >>Action 1: The Duke of Caladyn looks to Mir for backing. >> Action 1: Hmmm... this one is difficult to handle w/out getting opinions from Mir (ie. Keaton?). I'd say Mir wants to say yes, but they might not want to get directly involved in this. On domestic side, destigmatizing magic might not be something that gains much support in Cedonia, although much has changed during the past decade. Unless Mir announces otherwise, this is what happens: Resolution Diff=easy (+1) + Dice (00++) + Extras (0) = +3 Great success Mir sees this both as an obligation to an old friend and as the perfect way to get some influence in Cedonia. They wouldn't mind seeing the Cedonia's anti-magic position changing either. They eagerly concent to the Duke's suggestion and promise to send 1000 troops to aid the Duke. These are shipped through Tirmar, and will include heavy-weight magical force. (Question to Keaton/Jason: would it be reasonable to assume that the troops in question would include a coterie?? By default, I'd say no.) The feelings in Cedonia to these negotiations (insofar as people know about them) are mixed. There's clear potential for later backfire. Results Duke gets his support, and 1000 troops (size: -2, force: +3). But there's a potential for backfire among the population due to break against tradition (level=very small: -3). >> >>Action 2: General Zenos Responds to the Burcancy >> Action 2: Again, I'd need Joel's input for this, and a clarification from someone of the exact current relations of Vizinia, Zelkor, Burcancy and Tanimbar. Nevertheless, here's my initial resolution. Resolution Diff=Hard (-1) + Dice (0++-) + Extras (0) = 0 Mixed results Burcancy is eager to alley with the General, but can't really promise what he asks, not right away anyway. Results any kind of treaty is delayed to the next year. However, the default difficulity of the action is reduced to normal (0) next year. Political support can be counted upon, if nothing else. >>Action 3: Dr. Vellin Opens Relations with Kaeir >> Action 3: Ah... and now I'd need input from Ibrahim. Still, here's my take on it. Resolution Diff=Easy (+1) + Dice (00-+) + Extras (0) = +1 Success Relations between Cedonia and Kaeir Republic state are opened. Both sides are a little bit suspicious of each other, but in general the relations are good. There are a number of difficult matters, though, for example indirect support of Kaeir to the Duke of Caladyn by letting the Mirrish troops travel (and support their troops) through Kaeir. Results relations between Republics of Cedonia and Kaeir are opened with value Good (+1). >>Action 4: Innovation in Metallurgy >> Action 4: Now this is interesting. This is a strategic action, and from now on, I want to solve them with something I call Success pools. A number of succesfull actions are required at a certain fixed difficulity level (determined at the beginning), and the action objective is achieved when the Success pool is full. In the mean time, throwing resources into the action may create some other difficulities. In this particular case, I'll require 3 successes at the difficulity level of very hard (-2): one for finding the alloys, one for finding ways to produce them efficiently, and one to developing initial facilities to make the armor/weapons using them. Note that success in this action does not increase the technological base of the society: for that, the technology still has a long way to spread into everyday usage. In the mean time, it is a luxury item. Resolution Diff=Huge (-2) + Dice (00-+) + Extras (0) = -2 Failure Very small progress so far. There's clear potential for backfire if "this misspending of tax money continues". Results Success pool = (0/3). Potential for backfire (level=small: -2). There, that was fun. Now, please correct me. juuso ---------------------------------------------------------------- To unsubscribe, send mail to celandra-off@phoenyx.net. ---------------------------------------------------------------- To unsubscribe, send mail to celandra-off@phoenyx.net.


