Home | Forum | Unread | Sign in | Sign in | Beta? | Wiki
The Phoenyx
your roleplaying community

games > celandra > main

Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
Subscribe | Unread | Recent | Group options | Topic options | Post
ArchangelPressRe
Archangel Press, Remote Office

Fri

Oct 31
2003

23:50



Wikify

[Cel] Kaeir turn - 1438

> >Description:  The Information Secretariat continues its research into the
prospect of psionics, or mental science as it is now being called, focusing
on the role of Will in influencing and/or reading the environment.  In a
bold move, the Secretariat involves several Eerith that had taken residence
with some senior Secretariat agents, seeking their advice on the nature and
direction of their research into this new "mental science".
> >
> Keaton: I'd appreciate your input here about how do you see Eerith
> acting about this issue... any bonus?

No bonus per se.  The Eerith are rather insistent on two points:  1-The use
of Will to influence and read the environment is standard material-based
wizardry.

>(However, with study, one can find loop-holes in the system, to effectively
manipulate reality in unusual ways without actually gaining special
authority to do so. >Kind of like cheating on your taxes... Anyway, this is
the realm of wizardry. A wizard could cast a spell to cut down the tree
because he knows how to manipulate >the meta-physics (and maybe physics)
behind it all.)

Because of this the Eerith will consistently seem to fail to grasp the "new"
concept and will steer the inquirers back to the traditional fields of
arcana.  Their second insistence, however, shows that they do actually
understand what they are being asked as 2-They continually warn that study
of "mentalism" will ultimately undermine the Will of the worker and should
be avoided.  (This ties back, of course OGK, to their own history with
race-wide telepathy and the resulting underlying Eerithian philosophy.  They
could be wrong.  On the other hand, the extreme result of mental strength is
physical neglect.  If the stamina and strength of the physical body affect
the worker's ability to use his Will and/or the strength and stamina of that
same Will, then the Eerith are right--though probably vastly overestimating
the actual danger.  shrug--Take it for what it's worth; they're a complex
people with odd opinions.)

mk

----------------------------------------------------------------
To unsubscribe, send mail to celandra-off@phoenyx.net.

Subject (required)




 
Refresh