Home | Forum | Unread | Sign in | Sign in | Beta? | Planet | Wiki
The Phoenyx
your roleplaying community

games > celandra > main

Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
Subscribe | Unread | Recent | Group options | Topic options | Post
AndrewJanssen
Andrew Janssen

Tue

Nov 11
2003

04:00

[Cel] [World] Thoughts on Economics

I think all of us who play in Qaiyore could use a reminder that
civilization is for all intents and purposes *impossible* without
agriculture. Using some figures I pulled out of the Quest RPG's World
Book(a world design manual), I've put together a few spreadsheets. One
calculates farm and pasture acreages from the terrains in a society's
borders, and isn't really relevant to Celandra. The other spreadsheet,
after you enter values for calorie consumption(I used a 2,000
Calorie/day diet), nutritional value(30,000 Calories/bushel), farm
fertility, farmer productivity(5 farmers per 40 acres), and national
population, will calculate how much grain would be required to feed
that population, how much farm acreage will be needed, how many farmers
will be needed, and what percent of the total population will be
farmers.

[Caveat: I make a *lot* of simplifying assumptions in what comes next.]

Interestingly, the key figure is farm fertility. For a given value of
fertility, the percent of the population who *must* be farmers is
constant. For instance, if the average harvest in a society is 12
bushels/acre, a *minimum* of 25.35% of that society's population *must*
be farmers, or the society will have to import food in quantity. I've
run the numbers for Cedonia, which has a population of about 3 million,
with very fertile soil(18 bushels/acre). At least 507,000 of those
three million need to be farmers, or 16.9% of the population, and a
minimum of 6,337 sq. miles, or .5% of Cedonia's total land area needs
to be given over to farms. Realistically, of course, there would be
more farms and farmers than that, because of the need to allow for poor
harvests and building a surplus for storage or export, and because the
farmers wouldn't just grow wheat, there would be animal herds as well,
and that eats up much more land.

The numbers for Mir are also interesting. Mir has about 2 million
people packed into an island with an area 6% that of Cedonia (~75,000
sq. miles v. ~1.18 million sq. miles), but it has a comparable soil
fertility(18 bushels/acre). Mir needs a minimum of 338,000 farmers
working 4,225 sq. miles of farmland to feed its population. Again, a
minimum 16.9% of the people must farm, but Mir needs a minimum of 5.6%
of its total land area to be under cultivation, and more than that if
it wants an agricultural surplus. Of course, in Mir's case, much of its
people's calories come from fish, but they still need farmers; it takes
nearly 1.5 million fishermen to catch enough fish to feed 2 million
people.

Note that those figures for the amount of farmland needed are taken as
a percentage of *total* area. The amount of *arable* land available
will be rather less than that. Note also that I'm assuming everyone's
eatinf 2,000 calories per day. The ruling classes and the military are
going to want more food, and so that requires more land, food, and
farmers. 

Now, one last thing before I let y'all recover from the math I've been
throwing at you. Based on the scale attached to the Qaiyore map, I've
calculated the land areas of Mir and Cedonia, as you can see above. I
then figured average population density for the two countries. Mir has
an average of 26 people per sq. mile; Cedonia has an average of 2.5
people per sq. mile. Now, obviously, people don't spread themselves out
evenly like that, but the numbers suggest that Cedonia is desperately
underpopulated relative to its land area, with nearly all the people
concentrated into the Imperial River baisin and the Gulf of Gomel
coast.
Because of this, I think when the Cedonian Civil War ends, Cedonia's
primary orientation of Conquest may need to change to Equilibrium,
giving the country a chance to recover from the Sinari War and the
Civil War. Cedonia won't have the resources for foreign adventures for
some time.

Andrew

__________________________________
Do you Yahoo!?
Protect your identity with Yahoo! Mail AddressGuard
http://antispam.yahoo.com/whatsnewfree
----------------------------------------------------------------
To unsubscribe, send mail to celandra-off@phoenyx.net.

Subject (required)




 
Refresh