
--- RulingNations@aol.com wrote: > Qaiyore has seen the rise and fall of many civilizations over many > thousands > of years, some much more advanced that those currently existing. > This has > resulted in the overworking of much of the available cropland and > rendered many > areas unsuitable for cultivation without special aide. Another > problem that > limits cultivation are age-old curses that affect the land in certain > areas. I don't agree with that assessment at all. It's true that there's been civilization of one kind or another in Qaiyore for the last 4,658 years, but I don't agree with the statement about overworking and magical damage. Frankly, given the history on the old website, in a lot of areas, the land has had more than enough time to heal. The first civilization to arise in the Midsea was the Avaereans, in BE 3220. They lasted 500 years, until the Milakanuri nomads invaded in BE 2720, destroying the Avaerean presence in the Midsea, leaving only the islanders. It took nearly 400 years after the invasion for anything resembling organized civilization to appear, and it wasn't until 1,500 years after the Milakanuri destroyed the Qaiyore Avaereans that the Mir began creating their empire. Mir began collapsing in BE 72, and this is the period where land might have been damaged by magic, as the Mir used spells and Dragonfire to try to hold their realm together. After Mir's collapse, magic was banned on most of Qaiyore, and Cedonia stepped in to fill the vacuum. Cedonia peaked in 780, and was destroyed in 1280 by the aftermath of the second Ice Demon invasion(which required the use of the last Dragons of Mir to stop). That was 158 years ago. Frankly, I don't think Qaiyore's population numbers are low because of problems with the land being exhausted; the numbers are low because populations in the south Midsea area have yet to recover from the Second Ice Demon Invasion, and the North Midsea is recovering from the Sinari Invasions. That said, I still think we should adjust the numbers upward. My approach is not, "Hm, those numbers are awfully low, how can I explain that?" My approach in this case is, "Hm, those numbers are awfully low, what should they be changed to to be realistic?" Andrew > Agricultural aide can take many forms. The most common is the use of > rivers > and streams to provide silt and replenish the land. Magical spells > (essence) > or blessings (authority) can also increase crop yields, and many > modern > cultures that despise all forms of magic would be surprised to learn > that they are > relying on ancient, but still working, magic to grow crops on > otherwise > unsuitable land. [Do any cultures on Qaiyore use water gardens or > fish farms?] > > What do people think? The above explains a number of things, but > does it fit? > > Jefferson (Exquaestio) > http://www.picotech.net/~jeff_wilson63/rpg/ > ---------------------------------------------------------------- > To unsubscribe, send mail to celandra-off@phoenyx.net. __________________________________ Do you Yahoo!? Protect your identity with Yahoo! Mail AddressGuard http://antispam.yahoo.com/whatsnewfree ---------------------------------------------------------------- To unsubscribe, send mail to celandra-off@phoenyx.net.