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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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RulingNations
RulingNations

Tue

Nov 18
2003

12:31



Wikify

[Cel] [World] Agriculture

In a message dated 11/16/03 10:32:41 PM Mountain Standard Time, 
andrewdj54701@yahoo.com writes:

>  Frankly, I don't think Qaiyore's population numbers are low because of
>  problems with the land being exhausted; the numbers are low because
>  populations in the south Midsea area have yet to recover from the
>  Second Ice Demon Invasion, and the North Midsea is recovering from the
>  Sinari Invasions.

This is probably the better option. The idea of a realm where much of the 
land had been worked to exhaustion appealed to me, but this is definitely easier.

>  That said, I still think we should adjust the numbers upward. My
>  approach is not, "Hm, those numbers are awfully low, how can I explain
>  that?" My approach in this case is, "Hm, those numbers are awfully low,
>  what should they be changed to to be realistic?"

I can do some work on this, but I probably won't be able to get any decent 
numbers posted until Sunday (Nov 23).

Jefferson (Exquaestio)
http://www.picotech.net/~jeff_wilson63/rpg/
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