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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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RulingNations
RulingNations

Sat

Nov 29
2003

22:16



Wikify

[Cel] Interesting Article on nation-states

In a message dated 11/24/03 2:02:40 AM Mountain Standard Time, 
andrewdj54701@yahoo.com writes:

>I came across this nifty essay on the Net awhile back, about the seven 
>signs of failed or failiing states. It's from the Spring '98 issue of 
>PARAMETERS, which is the journal of the U.S. Army's War College. You can 
read 
>the whole thing at http://carlisle-www.army.mil/usawc/Parameters/98spring/
>peters.htm, 

What a load of BS.  This article falls more under pro-american propaganda 
than under real scholarship.  It doesn't define economic factors, it says that 
America's education system is the best in the world, and doesn't account for 
differences in population and culture.  I couldn't even finish reading this load 
of garbage.

Jefferson
http://www.picotech.net/~jeff_wilson63/rpg/
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