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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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RulingNations
RulingNations

Sun

Nov 30
2003

04:21



Wikify

[Cel] Ka'Shari & Exquaestio

In a message dated 11/29/03 4:38:56 PM Mountain Standard Time, 
rafry@ozemail.com.au writes:

>  Well, our 'religion' is based around our interactions with the ladies (a 
> group of 4(?) deities in the Dreaming). There's not a lot of faith 
involved, 
> more a suite of mutual agreements and interactions that have been going on 
> for a thousand years or more. The human need for ritual comes more from 
> interpersonal relationships and a very detailed 'science' of drama akin to 
> Japanese Noh plays.

So what do you provide them, what do they provide you, and how are the 
interactions performed?

Jefferson
http://www.picotech.net/~jeff_wilson63/rpg/
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