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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JuhaVesanto
juuso

Mon

Dec 8
2003

21:11

[Cel] [qai] (a glimpse into the Eerith/Onagir actions and a letter from Granthtan on religion)

M. Keaton, Archangel Press wrote:

>            "He will hunt the lost."  The Eerith's tone was faintly menacing.
>  
>
Is that an Action? Or shall I just weave that into the story?

>Niotrosa (my apologies for the delay in response, I have been ill again)
>
>            A study of the religions of the land is a maze which could take a man a lifetime to navigate.  
>
As usual, the Eerith "explanations" leave me a little vague of what the
original question might have been :-) But officially, Keaton's word on
how Dreaming/magic works is the truth.

Anyway, I can still see the problem that Jeff (or perhaps Feroze/Exquaestio)
is facing. In order to settle into his position, Jeff needs to know what 
is the
environment. While the geography of Qaiyore has been laid out, very little
work has been done on mapping its religious equivalent. A few gods have
been mentioned: Lucia in Cedonia, Miracradasa, the Ladies of Ka'Shari,
the Proteus; but overall these do not cover very much of Qaiyore, or even
the Midsea area.

So, the real question might be: what are the major religions on Qaiyore,
and what are they like?

juuso










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