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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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RulingNations
RulingNations

Fri

Dec 12
2003

00:23



Wikify

[Cel] [qai] religions (Shanari)

In a message dated 12/9/03 7:28:49 PM Mountain Standard Time, 
ibrahimunderwood@yahoo.com writes:

>  The religion of the Shanari, known as "Millat Shanari" (or Path of the 
> Shanari) as preached by the Conveyor, was a simple form of iconoclastic 
> monotheism.  Strongly anti-magic, in reaction to the role the former 
> Seeresses had played in the Sinari cult, it emphasised a basic form of 
> nationalism and the return to the best features of Shanari culture (trade, 
> commerce and enterprise).  A key myth of the Millat Shanari religion is 
that 
> Sin Alb ("He Who Is One") is an all-powerful all encompassing deity, who 
has 
> no image in the Shanari temples, and whose power and greatness becomes
> almost pantheistic for some Shanari.  Quite mysterious indeed.

Hmmm I see a possible future with a monotheistic anti-magic religion in the 
northern Midsea region and a polytheistic pro-magic religion in the southern 
Midsea region.

Jefferson
http://www.picotech.net/~jeff_wilson63/rpg/
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