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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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AndrewJanssen
Andrew Janssen

Thu

Jan 15
2004

03:56

[Cel] [Action] The Cedonian Civil War, 1440

, I know this is very late, but in my defense, things have been
hectic. That, and I wasted a lot of time trying to get the "perfect"
action description, when "adequate" would have done just as well. These
may be a little sketchy.

Action 1: Establish the new government.
Weight: Single.
Description: The convention in Thalcedon in 1439 managed to hammer out
a new governmental structure that everyone could live with, in the
short- to mid-term. The city councils that were created in the power
vacuum of the Sinari War will continue to operate, but they will elect
two representatives each to the new Regency Council, serving five-year
terms. The rural areas of Selaria and western Cedonia will be
represented on the council by representatives elected from the local
nobility. Duke Yarrow of Caladyn, as the senior (known) surviving
member of the imperial family, will be the only hereditary Council
member, with the title of Lord President of the Regency Council. The
Lord President's role is to be largely ceremonial, with the real power
lying in the office of First Councillor. Dr. Arden Vellin is named
First Councillor by acclamation. As far as day-to-day administration
goes, the Regency Council simply coopts the existing bureaucratic
structures of the old empire, a structure which lacked only a head to
control it.

On a final note, the name of Cedonia is changed. No longer the
"Cedonian Empire", it is now the "United Provinces of Cedonia".
Difficulty: Normal
Factors: Last year's actions paved the way for this year's changes.

Action 2&3: Eliminate Zenos.
Weight: Double
Description: The only thing that holds Zenos' army together is the
General himself, but Zenos is only one man. Cut off the head, etc. The
Duke of Caladyn knows that as things stand, facing Zenos in the field
is too risky. So, the Duke has a quiet word with Dr. Vellin. Dr. Vellin
has a quiet word with Raden Ghere, the former Imperial Chamberlain. And
Ghere, who has *quite enough* stress already, thankyouverymuch, goes to
a quiet Taltherani restaurant in the Harbour Quarter of Thalcedon, and
has a quiet word with the owner, who used to "fix" things for the
Empress Yzara. 

The plan is to plant an agent in Zenos' army as the General's personal
cook. Zenos gained his promotions from military ability, not through
politicking, and the General does not employ a food taster. When the
time seems best to the agent, a simple substitution in the variety of
mushroom selected for dinner should result in a dead general.
With luck, Zenos will be dead by Year's End.
Difficulty: Normal
Factors: Double Action . . . the people who used to "fix" the problems
Yzara didn't want publicized are professional . . . no time pressure .
. . simple plan.
Fudge Points: +2

Action 4: Continue the metals project.
Weight: Strategic
Description: With metal ores coming in from the Kasovian mines in
quantity, the new bottleneck in the research is refining. A new smelter
had been built in 1438-39, but it collapsed due to shoddy construction.
Hopefully, the new design and the new contractors will improve matters
this year, and the project can start moving to applications.
Difficulty: Hard
Factors: Ore availablity improved in 1439

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