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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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RulingNations
RulingNations

Mon

Jan 19
2004

04:12

[Cel] [Action] Exquaestio Actions 1440

Sorry this is coming in at the last minute.  I've been working on a number of 
things and I'll try to do better in the future.  I _have_ been working on 
some stories, but haven't had the chance to transfer them from paper onto the 
computer yet.


Action 1: Expansion Consolidation
Weight: Single
Description:    The leadership of Exquaestio feels that in more than doubling 
its numbers last year it might have overextended itself. This year they will 
consolidate, possibly gaining converts in the areas where they are already 
present, but concentrating on making sure that the services provided by the 
religion are adequate.
Difficulty: Easy (+1)
Factors:    In spite of the large gains last year Exquaestio can't be 
considered dominant anywhere. They have some advantages of popularity from last year, 
and their attitude of consolidating their gains will gain some converts and 
lose others.
Fudge-Points:   0
Results:     Mixed Success means that the church doesn't expand this year, 
but stays generally aware of what its various parts are doing. Success results 
in an increase in membership while failure indicates some loss of membership.

Action 2: Investigate Religions of the Midsea
Weight: Single
Description:    The church is putting together information about the 
religions of the Midsea. While this is mainly directed at the Protae to find out what 
they wanted from last year's theft, Exquaestio is also trying to find out the 
strengths and weaknesses of Religions around the Midsea with an eye to future 
competition and cooperation.
Difficulty: Normal (0)
Factors:    The more secretive a religion is, the less we will know about it.
Fudge-Points:   0
Results:    Mixed Success will result in some pieces of information about the 
Protae, but nothing significant in other areas. Greater success will produce 
a "map" of religious belief in the area. Failure won't produce any 
information. Severe Failure or worse will reveal this operation to the Protae and produce 
hostility in other religions.

Action 3: Contact Church of Parglug
Weight: Single
Description:    Exquaestio seeks to open official relations with the church 
of Parglug.
Difficulty: Easy? (+1)
Factors:    Mutual Attitudes, similarity of practices (education and military 
training), poor position of Parglug church, low numbers of Exquaestio.
Fudge-Points:   0
Results:    Mixed Success will establish official Good (+2) relations.

Action 4: Honey Project (2 of 3)
Weight: Single
Description:    While spreading the techniques and information gained from 
last year scout Geros, aided by others, attempts to analyze the information 
gained to see if there are further techniques to improve the beekeeping craft.
Difficulty: Normal (0)
Factors:    Spells may aid the research somewhat, general scholarship and 
knowledge
Fudge-Points:   0
Results:    

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