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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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IbrahimDughlasGa
ibrahim

Tue

Jan 27
2004

08:13

[Cel] Writeup for Kaeir, 1440

Winter, 1440 – Rimrivertown, the Avaeran wildlands.

Captain Huacoatl van Jafaarsan van Kelshir emerged from his warm cabin 
into the brisk morning fog of the outpost, to the sounds of the the 
beginning of the day.  From nearby he could smell the smoke and odours of 
the breakfast being cooked by the night-watch before they returned to 
their bunks.  On the northwall, the morningwatch could be heard 
continuing with yesterdays work on the rammed earth embankments.  Then 
the yellow rays of the morning sun breached the nearby hills, and the fog 
quickly fled as the grey hills came alive with colours of vivid green.  
Again, the view he enjoyed from his quarters cum office took his breath 
away, a small mercy to be weighed against the cosmic injustice of being 
appointed to the governorial triumvirate for Rimrivertown, pitiful 
trading settlement in the most obscure corner of the Midsea.

>From the moment of their arrival, things had not fared well.  Thanks be 
to He Who Is One, they had survived those first few months, establishing 
the settlement, defenses, a good harbour and were able to supplement some 
of their supplies with food from the singular friendly tribe nearby, the 
Panchayyah.  Other than that, Captain Huacoatl had struggled to fulfill 
his third of the mandate as Lord of the Guard, to safely establish the 
trading outpost.  An almost complete hostility amongst the neighbouring 
Avaeran chieftains, safe for the exception of a minor clan in the 
immediate hinterland, prevented any diplomatic let alone commercial ties 
being established.  

This failure, in turn prevented the other two triumvirate members, the 
Lord of the Merchants and the Lord of the Secretariat, from carrying out 
their own duties, instead they remained holed up in the settlement for 
the majority of the time, aside from the occasional foray to accompany 
patrols or to the small Panchayyah village nearby.

It had been almost two months now since the last attempt by youth from 
the larger Avaeran tribes to raid the Kaeirean settlement, mused Captain 
Huacoatl.  Perhaps soon he could turn over the main responsibility of 
authority over to the second lord of the triumvirate, the silver-tongued, 
slight-of-hand Secretariat Lord, Sir Oris van Stwyth.  Perhaps.

Perhaps when things were quieter, he could persuade the other two lords 
to send a delegation to the north, to the distant Kelshir plains of his 
childhood.  Somewhere beyond these wild hills were the grassy plains of 
southern Kelshir, and beyond them, the jagged mountains and jungle of the 
Kelshiri valley, where He Who Is One might be benevolent enough to allow 
him to find perhaps some surviving kin of his own long-lost clan.  
Perhaps.  But in the meantime, he had to fulfill his mandate, see the 
success of this settlement, and return to Kaeir in commercial glory.  
That itself would be a gargantuan task, Huacoatl mused to himself, as he 
strode down the hill to the Guard mess-hall where his lieutenants were 
undoubtedly already waiting.

---

"Rise of the Senate, 1439-1441", History of the Kaeirean Republic 
(Society of Scholastics, Tirmar:  1500):

In the year 1440, the second stage in the political consolidation of the 
Republic of Kaeir took place.  The Senate, while initially doubtful, 
easily reinforced its authority over all in the Republic, and Basiluddin 
in a roundabout fashion, lost much of his.  

Following pressure from Mir, the fearful Senate ordered the lifting of 
the Tal blockade, ordering the Fleet Commanders to return to the Kaeirean 
Straits.  While the Commanders unhesitantly agreed, what was significant 
about this was that the old revolutionary drive to “re-take” all of 
Taltheran was banished from mainstream politics, and even the pragmatic 
revolutionary politics of Basiluddin and his cohort marginalized.  Many 
did not realize this yet, but the sharper minds in the Senate did, as did 
Lord Basiluddin, who gracefully accepted his retirement from political 
life, instead taking command of the expeditionary forces in Port Tirmar.

Basiluddin’s loss of political fortune had been engineered by the 
political genius of Lord Sanus Jafaarsan, son of a martyred Tirmari 
republican lord, and chief of the Merchant-Lords in Kaeir.  Jafaarsan had 
worked at the eroding of Basiluddin’s powerbase for several years, and in 
1440, after a series of failed actions by Basiluddin, persuaded the 
Senate to change its political direction.  Lord Basiluddin was removed 
from office, and given the title Commander of the Expeditionary Forces as 
face-saving compensation.

The why and how this remarkable series of events was simple.  
Basiluddin’s right-hand man, Sir (now Lord) Karl von Kahshaar was 
elevated to the position of Senator, and Secretary-General of the 
Information Secretariat, in recognition of the now critical importance of 
the Information Secretariat.  More importantly, Lord Gregor Ulricovic and 
Lord Cyril van Fitzlyri, the two of whom had previously formed the other 
two thirds of Basiluddin’s old revolutionary Triumvirate, came over to 
Jafaarsan’s position.  Ulricovic was confirmed as Commander of the Guard, 
in exchange for his support, and van Fitzlyri made the new Admiral of the 
Fleet.  As further compensation to these three Senators of the military, 
the Senate conceded to the right to short-list candidates for the senior 
ranks of the military to these three powerful institutions.

At the same time, Jafaarsan engineered the appointment of several new 
positions in the Senate:  Senate for the Merchant-Houses, the Pro-Consul 
of Celtehar, the Pro-Consul of Celtelath, the Mayor of Port Kaeir, the 
Secretary for Commerce, and the provisional Pro-Consul for Port Tirmar.  
These new positions ensured the Senate would no longer be dominated by 
the military, as in the days of Basiluddin’s Triumvirate, and established 
the foundation for a civic political tradition.  Further evidence of 
Jafaarsan’s political genius could be seen in the composition of these 
appointments – whereby he ensured all the major political factions of the 
Republic were represented and therefore involved in the political life of 
the government:  the old guard Basiluddinists, the patriotic Tallists 
(these emigrants from the mainland often used the slogan: “Until Tal!”), 
the cryptic Mirrists who dominated the Information Secretariat, the new 
and religious Millatists who cut across the old political lines, and the 
influential and pragmatic Green faction led by Jafaarsan.  Only one 
political grouping was left out, the firebrand revolutionaries whose 
slogans of “No Kings!  No priests!  No borders!” unnerved even the 
Basilludinists and Tallists.  Though in 1441 these factions were not very 
identifiable, the beginnings of these groupings could already be 
discerned, and would become much more coherent in the years to follow.

----

Lord Jafaarsan,

Greetings.  I write to you to inform you of how the Port Tirmar campaign 
goes.

It has been a month since the assassination of the tyrant Salokin.  
Ensconced in our fortified position in the eastern half of Port Tirmar, 
we have been able to watch the events that flowed from his death.

Already, considerable numbers of Czarist forces have left Port Tirmar, 
apparently in a race back to Tal, as Salokin’s generals jostle for the 
top position.  In Port Tirmar itself, several minor fortified towers have 
come over to our side, evidence of widespread dissatisfaction and low 
morale amongst the Czarist troops, though these dissertions have not been 
of large enough numbers to make a difference in military terms.

I have ordered continued preparations, and am pleased to inform the 
Senate that I plan to make an assault in the New Year, to break the back 
of the remaining Czarist forces and push them our of Tirmar.

A continuance of the usual supplies is necessary, and what spare troops 
are available in the capital will also be of benefit.

For the Republic,

Lord Osric Basiluddin
Commander of the Expeditionary Forces of the Great Republic of Kaeir

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