Well, it feels like I've been sick for a month straight. I know it hasn't
really been that bad, but that's why I'm late with this actions. I'd meant to
set up cooperation with the Ka'Shari this year, but it looks like that didn't
pan out. Anyway, it's a bit late to rewrite the action, so feel free to adjust
it to reflect lack of Ka'Shari involvement.
Anyway, sorry this is so late.
A formatted copy of this action can be found at
http://www.picotech.net/~jeff_wilson63/rpg/Exq_1441.html
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Action 1-2: Expansion
Weight: Double
Description: Having consolidated its gains, Exquaestio attempts to further
expand its range. While they would normally only be expanding into one nation
this year they accept the opportunity granted by the aide of the Ka'Shari and
expand into several areas simultaneously. Missionaries begin operating in
Parglug, Videssia, Burcancy (East Torphan), Tana, Vraa'al, Mir, and the north and
interior of Orasaren Isle. Missionaries also discuss Exquaestio religious
beliefs with their Ka'Shari hosts, but do not leave any permanent missionaries to
that group.
Difficulty: +1 Easy (+1 Double)
Factors: Not overextended (0), Aide from Ka'Shari (+1?), Religious
Sophistication vs. Religious Sophistication (+2?), Craft of Preaching vs. Religious
Tolerance (-1?), Travelers and entertainers have been spreading stories of
Feroze and Exquaestio (+0), No current enemies or alliances (-0), knowledge of
other religions (+0).
Fudge-Points: 0
Results:
* +7 = 100% growth and 25% automatic yearly growth
* +6 = 100% growth and 10% automatic yearly growth
* +5 = 100% growth and 5% automatic yearly growth
* +4 = 100% growth
* +3 = 50% growth
* +2 = 25% growth
* +1 = 10% growth
* +0 = 10% growth overall, but reduced relations and significant losses
in some areas
* -1 = no growth, no losses
* -2 = 10% population loss
* -3 = 20% population loss, reduced relations and banned in an area
* -4 = 30% population loss, reduced relations and banned in multiple areas
* -5 = 40% population loss, reduced relations and banning, base growth
difficulty increased to Normal (0)
* -6 = 50% population loss, reduced relations and banning, base growth
difficulty increased to Hard (-1)
* -7 = 50% population loss, no further growth possible
Action 3: Honey Project (2 of 3)
Weight: Single
Description: Study continues on honeybees and beehives while the church
passes along the techniques for gathering wild honey.
Difficulty: Normal (0)
Factors: Resources (-2), Crafts (+1), Scholastics (0), Magic (+1?), Prior
Years (0)
Fudge-Points: 0
Results:
Action 4: Political Alliances in Junder
Weight: Single
Description: The church seeks formal relations with the political powers
in the Junder Region.
Difficulty: +2 Routine
Factors: Base Great Relations (+2), No strong competing religions in area
(0), current center of Exquaestio practice (+), unwilling to take sides in
political conflicts (-), unwilling to interfere in political matters (+), still
expanding in area (+), few converts among the powerful (-).
Fudge-Points: 0
Results: = general relations in Junder.
Action 5: Investigate Videssian Church
Weight: Extra
Description: Exquaestio mounts a noisy fact-finding expedition into
Videssia to find out more about the Videssean church. While poor relations are
expected to result from this, it is also expected that Exquaestio will become known
for investigating things.
Difficulty: -1 ? (-1)
Factors: Videssia Religious Sophistication & Tolerance (0), Exquaestio
Scholastics sophistication (0), Craft of information gathering (+1), Good
relations with Free Cities (+1), Exquaestio base external relation Great (+2),
miserable magic tolerance in Videssia (-4),
Fudge-Points: 0
Results: Baseline -2 Failure gives Exquaestio and the Videssian Church
mutual Poor (-2) relations, but does provide . Better results give Exquaestio
information about the Videssian church. Worse results trigger anti-Exquaestio
actions in Videssia.
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