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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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RulingNations
RulingNations

Mon

Mar 1
2004

03:33

[Cel] Gods of Celandra

I'd like some opinions on the following:

There is little sense of community or common cause among the gods of
Celandra. In their own little sections of the Dreaming each is supreme
and independent, and that carries over into their dealings with each
other in the world. Each cult is highly independent, and, while
temporary alliances and distinct boundaries do exist, each cult competes
with all others trying to make itself supreme and the only cult. This
creates the situation where we have cults dedicated to single deities in
an area dominant over many small cults. Thus, we cannot speak of the
"pantheons" in the sense of related gods. The "gods of Parglug" are NOT
a related set of gods, but simply those gods worshipped individually by
the people who call themselves Parglug. 

HOWEVER, (and a big however it is), there are two factors currently in
operation to reverse this attitude. First, upon the continent of
Qaiyore, there is a strong current towards monotheism. Historically,
every god would like to have itself seen as "the one true god." However
the end of this tendency can be seen in a belief which ends up cutting
out _all_ of the gods of the Dreaming in favor of a philosophical or
impersonal unity. (And eventually identifying all the gods as demonic,
though _that_ trend has barely started.)

Second is the fact that powers from _outside_ Celandra's dreaming have
begun to appear. (Juuso identified Feroze as being such an entity.) Many
of these outsiders are both organized and hostile, and must be met with
organization if the entities are to maintain their dominance.

These two factors combine to create a situation where the deities need
to change past practices. Those who can cooperate and find common ground
will survive, while those who continue to act on their own will fall
from power.

(So, what do people think?)

Jefferson (Exquaestio)
http://www.picotech.net/~jeff_wilson63/rpg/
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