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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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RulingNations
RulingNations

Mon

Mar 8
2004

01:02

[Cel] Situation in Videssia (was: God of Celandra)

In a message dated 3/7/04 3:11:47 PM Mountain Standard Time, juuso@iki.fi 
writes:

>  Actually, I'd rather have Videssia reunited, or at least partially 
>  reunited during
>  the past ten years. I like Videssia as it is. I think it's cool to have 
>  a society
>  decidedly against magic on Celandra. Having it in ruins because of a 
>  plague + civil
>  war would be kind of pointless. Having it in ruins because the idea is so
>  absurd, or because someone thinks it is heresy would teach someone
>  (know idea who) a lesson. Jason: I leave this one to you. Please tell
>  us your changes to the website concerning this.

This actually suits me a lot better. So Videssia has lost some population and 
resources, but the civil wars are over and there is an (albeit uneasy) 
Emperor?

Jefferson (Exquaestio)
http://www.picotech.net/~jeff_wilson63/rpg/
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