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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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RulingNations
RulingNations

Mon

Mar 8
2004

01:52

[Cel] [Action] Exquaestio 1442

(A formatted version of these actions can be seen at 
http://www.picotech.net/~jeff_wilson63/rpg/Exq_1442.html )

Exquaestio Actions 1442

Action 1-2: Expansion by Conversion
Weight: Double
Description:    Exquaestio continues its expansion through the northern 
MidSea.
Difficulty: Easy (+1) (+1 Double)
Factors:    Religious Sophistication vs. Religious Sophistication (+3?), 
Craft of Preaching vs. Religious Tolerance (-1?), Travelers and entertainers have 
been spreading stories of Feroze and Exquaestio (+0), Open relations with 
Videssia (+?), Good relations with Parglug (+?), No current enemies (-0), 
knowledge of other religions (0).
Fudge-Points:   0
Results:    
    * +7 = 100% growth and 25% automatic yearly growth
    * +6 = 100% growth and 10% automatic yearly growth
    * +5 = 100% growth and 5% automatic yearly growth
    * +4 = 100% growth
    * +3 = 50% growth
    * +2 = 25% growth
    * +1 = 10% growth
    * +0 = 10% growth overall, but reduced relations and significant losses 
in some areas
    * -1 = no growth, no losses
    * -2 = 10% population loss
    * -3 = 20% population loss, reduced relations and banned in an area
    * -4 = 30% population loss, reduced relations and banned in multiple areas
    * -5 = 40% population loss, reduced relations and banning, base growth 
difficulty increased to Normal (0)
    * -6 = 50% population loss, reduced relations and banning, base growth 
difficulty increased to Hard (-1)
    * -7 = 50% population loss, no further growth possible 

Action 3: Honey Project (2 of 3)
Weight: Single
Description:    Study continues on honeybees and beehives while the church 
passes along the techniques for gathering wild honey.
Difficulty: Normal (0)
Factors:    Resources (-2), Crafts (+1), Scholastics (0), Magic (+1)?, Prior 
Years (0)
Fudge-Points:   0
Results:    

Action 4: Investigate Laresian Religions
Weight: Single
Description:    Having investigated the Videssian religion last year, 
Exquaestio attempts to do the same thing to the Laresian religions this year.
Difficulty: Routine (+2)
Factors:    Laresian Religious Sophistication & Tolerance (0?), Exquaestio 
Scholastics sophistication (0), Craft of information gathering (+1), Good 
relations with Parglug (+1), Exquaestio base external relation Great (+2)
Fudge-Points:   0
Results:    (Half result as bonus to future actions with Laresian religions?)

Action 5: The Pantheon (1 of 6)
Weight: Extra
Description:

As the music faded, the applause grew. Vorhes took his bows, but noticed that 
the high priest Hugo was applauding only half-heartedly. As the banquet began 
he leaned over, "Didn't you like the song Hugo?"

Hugo started, "What? Oh, no, I liked the song. I liked it so much that I've 
discovered the answer to a problem."

"What problem?

"If we are to do Feroze honor we need a project that people can get behind, 
something tremendous that will capture people's imagination." Hugo shook his 
head, "The high council has been debating what it should be, but now I know. We 
need a _Pantheon_."

Vorhes blinked in puzzlement, "and what is a _pantheon_."

"It's a . . . building? . . . well, a place, where all the gods are honored. 
A place to bring together all forms of worship, and all knowledge about the 
dreaming and the gods. A place where no god is excluded."

"That's . . . ambitious."

Hugo sensed the young espiri's doubts. "But well worth doing my friend. 
You'll see."

(Creating the pantheon breaks down into six elements: Site Selection, Site 
Survey, Planning Construction, Obtaining Funds, Gathering and Purchasing 
Materials, and the Construction itself.)
Difficulty: Normal (0) (-1 Extra)
Factors:    Resources (-2), Crafts (+1), Knowledge of other religions (+), 
Religious Tolerance (+), Scholastics (0).
Fudge-Points:   0
Results:
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