
I've worked out the magical effects currently available to the espiri and thought I'd share them with the group and get comments. Espiri refer to their magical art as "glimmering." Different parts of the glimmering are used for different actions. These different parts are known as "gleams." Espiri know how to use six gleams, higher ranking espiri know of others, but aren't sure what they do. Through the Monerus gleam an espiri may detect harmful and potentially dangerous people, substances, and situations. Motus is the gleam concerned with Movement. Its effects include moving objects through the air, allowing people to slowly float through the air. setting objects to perform specific tasks, throwing small object, and allowing the caste to fly. Effects available through the Nuntus gleam are the ability to sense and distinguish life, emotions, and attitudes. Salubrus gleam allows espiri to take upon themselves another's injury or exhaustion given to another and to heal simple wounds and injuries. The Sanctus gleam is concerned with espiri authority and magic in general. Its effects include gathering and organizing friendly authority to aide in espiri magic and in forming "channels" through which glimmering is more accessible. The gleam of Scirus allows an espiri to make detailed measurements in time and space and instantly solve mathematical problems. Some effects require more than one gleam. For example, Monerus is insufficient by itself to detect a binary poison, but an effect than can can be produced with both Monerus and Salubrus. I await your comments. Jefferson (Exquaestio) http://www.picotech.net/~jeff_wilson63/rpg/ ---------------------------------------------------------------- To unsubscribe, send mail to celandra-off@phoenyx.net.