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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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RulingNations
RulingNations

Mon

Apr 5
2004

01:04

[Cel] [Rules] Summoning

What is the current game status of summoning entities from the Dreaming?

Specifically, consider the following:

The rite takes 10-30 minutes and must be performed by an espiri skilled
in Sanctus with the aide of a minimum of 25 quaestae who must be at
least slightly familiar with Exquaestio congregational magic. The divine
hierarchy determines if the needs of the summoners are sufficient to
warrant the rite's success. The entity summoned is a strong enough
individual to delay a trained Mirrish coterie for a significant period,
break a small military force, or destroy a moderate group of bandits.
The entity will perform one task, which may be extremely complex, and
then return to the dreaming.

What about using the rite to summon a dreaming entity to teach
spell effects or other forms of knowledge?

Jefferson (Exquaestio)
http://www.picotech.net/~jeff_wilson63/rpg/
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