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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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RulingNations
RulingNations

Sat

Apr 17
2004

16:12

[Cel] [World] A few more Cedonian gods

In a message dated 4/10/04 12:47:47 AM Mountain Daylight Time, 
andrewdj54701@yahoo.com writes:

>Coron, God of the Dead
>----------------------
>The worship of Coron is perhaps the oldest in Cedonia, predating even
>Lucia. Cedonians generally believe that when a person dies, Coron takes
>up their soul and examines it. If the person was a priest of another
>god, or extremely devoted to a particular god, Coron releases their
>soul to their patron god, if he finds it worthy. The worthy souls of
>those who did not focus in their worship on one particular god are kept
>by Coron; there have been doctrinal arguments over what it is, exactly,
>that he does with the souls.
>
>The souls of those persons who Coron deems unworthy are eventually
>reincarnated until they achieve worthiness. Souls of those who die by
>accident or violence are also reincarnated. Coron's priests say that
>souls are like jewels, and how a person lives affects the quality of
>the soul. Accidental and violent death cut short the process, so the
>soul is sent back to be finished, while the souls of the unworthy have
>flaws that need to be polished away by another life.
>
>However, those who willingly led lives of depravity and villainy are
>punished by being imprisoned in the Halls of Nightmare for eternity.
>
>Besides judging the souls of the dead, Coron also is the guardian of
>cemeteries and is an unyielding foe of necromancers. The reason for
>this is that a necromancer can use the connection between a soul and
>the body it once inhabited to call the soul back to Celandra, and force
>it to reanimate the body as a zombie. While he is strongest in Cedonia
>and the surrounding lands, the Wrath of Coron may fall upon any who try
>to interfere with death.

I really like this, and certainly this god is much needed. However,
there's something missing. As it stands, the description is pure
archetype. There needs to be something personal or cultural there.
Something _messy_ to say this is real. I've had a few thoughts, but
nothing has gelled so far.

Jefferson (Exquaestio)
http://www.picotech.net/~jeff_wilson63/rpg/
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