
In a message dated 4/23/04 12:18:47 AM Mountain Daylight Time, juuso@iki.fi writes: >RulingNations@aol.com wrote: > >>I just noticed that in 1441 the base difficulty of Exquaestio's expansion >>went from Easy (+1) to Normal (0). What was the reason for this? > >You have grown bigger. The bigger you are, the more effort is needed to >become even bigger. Notice that the society size steps are not linear >but exponential. OK. This is extremely important to me, so let's discuss expansion in detail. Currently (1443-1444) Exquaestio has a population of 3328 which is a scope of very small. For converts they are drawing upon a population of 9,500,000+ which is scope fair. Since a larger population means a reduction in conversion chances, the three step difference in population should give them a +3 to opportunities to convert, correct? To aide in conversion they have a Legendary religious sophistication (+4) and are able to deal with all questions that might arise. They also have a craft to support this conversion (+1). The people doing the converting are culturally similar, so there aren't really any cultural mods involved here. Opposing this is the how well a potential convert's current religion deals with questions (religious sophistication averages +1 and is treated as a negative for -1) and how open he has been taught to be to religious ideas (religious tolerance on average -2). So far Exquaestio has not met any organized opposition from governments or religions, so those can be considered a wash (0). No background factors have been described, so that's also a wash (0). So, where does the -5 come from to make Exquaestio's chances of conversion normal (0), and how come I don't see other player's actions having the same factor? Jefferson (Exquaestio) http://www.picotech.net/~jeff_wilson63/rpg/ ---------------------------------------------------------------- To unsubscribe, send mail to celandra-off@phoenyx.net.