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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JuhaVesanto
juuso

Sun

May 30
2004

18:00

[Cel] Expansion (was: Results for 1443)

RulingNations@aol.com wrote:
>>What kind of expansion rate have you envisioned for the Exquaestio?
> 
> Something that would put me on a rough parity with other players within
> a year of game play.

On par with whom? Mir and Cedonia are heartlands of former empires
with millions of inhabitants. Or Ka'shari, a small nation on ships
with a total population of about 6000. There's already a population
difference of 1000 x.

Hmmm... if this is central to your idea of Exquestio, I suppose
it would not hurt to let it grow faster than so far. There's Millat
Shanari starting to gain support in the north, so it might be a time
for a renewal of the patterns of religion around Midsea. They have
been stagnant for the past two millenia, anyway.

juuso
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