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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JeffersonWilson
Jefferson

Sat

Sep 25
2004

21:18

[Cel] [World] Massive post on Cedonian Religion

Andrew Janssen wrote:

> Generally, the various priestly Orders of the Cedonian Church shunt 
> mystics off into contemplative monasteries, rather like the Catholic 
> Church tended to do during the Middle Ages, and still prefers to do 
> today. From the perspective of a tightly organized church, such as the 
> Cedonian or Roman Catholic, mystics are a threat to those in control of 
> the church, because of their belief in the direct experience of the 
> divine without the intercession/interference of the church.
> 
> In Cedonia, mystics tend to be honored or celebrated only when they're 
> safely dead.

That explains a great deal.  Now, Exquaestio honors its mystics.  Espiri are 
recognized by their magic, but separated from the more pragmatic military and 
religious divisions of the church.  The church operates through a balance of 
powers instead of a strict hierarchy.  Exquaestio functions organically, like 
a tree, and would drive many Cedonian used to constructed functions (like a 
building) nuts.

Hmmm, this organic perspective might explain Exquaestio's popularity with the 
farming class.

Jefferson
http://www.picotech.net/~jeff_wilson63/rpg/
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