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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JasonHeaps
Jason Heaps

Wed

Oct 20
2004

22:41

[Cel] The Aponting of the Council of Twelve and the Archmage

Exert from the Princess Glarwain, Wife of Nepoya;
essay/letter "Our Allies" to her newly crowned
brother.

Dear Brother the positions of Archmage and members of
the Council of Twelve date back into the mist of
history to what the scholars of Qaiyore call the Age
of the Avearans and what is know on Celamyr as the
begging of the Kingdom Age.

In the Mirish Age of Shadow their excised two nations
on the Isle of Mist.  The Great Northern Kingdom of
Puramyr, it capital located at the great northern port
city of Puramyr.  Originally the home of the
worshipers of Miracradasa, the head Shaman of tribe
was also the Great High Priest of Miracradsa.  When
the Avearans arrived they built the port city of
Puramyr, and called the Great High Priest of
Miracradsa, Archmage, a name that was approved by the
Great Goddess.

Their is no recorded of how the High Priest before
this time were chosen.  Legend states that the High
Priest at the time of the founding of Puramyr was the
very first and had been granted by the Goddess an
extremely long life span.  While dear brother our
tutors would have laughed at this and pushed it aside
as nothing more then legend, I do not push it aside as
quickly.  I will discuses Mirish life span latter in
my letter.

The Kingdom of Puramyr emerged after the northern
mirish tribes had all united behind the chieftain of
the Tribe of Miracradsa.  These tribes united and
drove out the Avearans governors.

The Second nation of Celamyr during the Age of Shadows
occupied the southern half of the isles.  It was the
Confederate Nation of Balepira.  Made up of twelve
"cities".  These cities were little more then trade
centers that the tribes had set aside to trade at, and
had established a small permant population in area. 
With the northern expansion, which these southern
tribes viewed as foreign conquest, each of the tribes
gathered at the local city and established a "state". 
After the Avearan governors were expelled from the
north.  The twelve cities united into a Confederation.
 Its capital at the inland city of Tosapur which is
still one of Celamyr's great cities.

After what is called the Great War of Mir in which the
northern kingdom conquered the southern confederation.
 The Mystical Realm of Mir was founded.  Mirabalpur
was established at a natural harbor that was located
in the middle of the island.

In an effort to unify the religion of Miracradsa and
the island wizards the Brotherhood of Sorcery set up a
Council of twelve with the Archmage as a separate
individual who lead the Council and Brotherhood.  This
is a short history of the Brotherhoods creation.

Brother one of the biggest questions is how are the
Council members chosen.  Is it by skill or is it by
politics.  

Its is a combination of both skill and politics.  To
even be consider for the Council you must be a full
fledged Sorcerer.  They must also have passed the 
Magus Rudimentum.  A test to see if they have the
required skills.  The Sorcerers take several of these
types of test.  The second is the Lex Magus
Rudimentum, which allows a sorcerer to become one of
the Heads of the Robes, and the Warlord.  The Last is
the Archmagus Rudimentum Imperium.  This test must be
passed to become an Archmage.  Almost all Sorcerers
pass the Magus Rudimentum, most have passed or will
pass the Lex Magus Rudimentum, and their is a large
number that has passed the Archmagus Rudimentum
Imperium.

Originally their really was no official rules about
how one came on to the Council.  The early histories
state that the common practice was to have a member of
the Council nominate a the new Councilor, and then
their must be a second councilor willing to votch for
the candidate.  Then they had to receive the majority
votes.  The Archmage sometime participated but usually
left the Council to choosing its own member.

At this time the choosing of the Archmage was usually
done the same way, but once in a while the previous
Archmage choose their succor before they died.

These practice took place before the Brotherhood
became the government.

After the death of the Archmage King Dioya, the
Council continued to claim the right of appointing
their own members and the next Archmage.  This
continued until the defeat of Bega and the death of
the Archmage.  The Council was divided, and fought
among themselves for Mystical Throne of Mir.

Finally one of the Councilors, Archmage Netra I, did
triumph over his other Councilors and was made
Archmage.  He disbanded the Council and created the
Lexfero Imperium, or the Law of Power.

The Lexfero Imperium established by law the choicing
of the Council of Twelve and the choicing of the
Archmage.

A new postion was created in the Council.  The Heads
of the Robes.  The Heads of the Robes, as is the
Warlord, are to chosen by the Archmage from members
already in the Council.  The Council again nominates
their new members and votes on them, but now the
Archmage is to vote as well.

The next Archmage is to be chosen by the current
Archmage with a supporting vote from the Council, but
unless ten vote against the new candidate then he is
the next Archmage.

If the Archmage dies before he chooses a new candidate
then the Council may choose a candidate.  If they do
not choose a new Archmage before six months is out
then all of the Brotherhood on the island is called
together and will elect an Archmage.  Their are a lot
of rules that govern these assemblies but I will not
go into them here.

After the death of Archmage Netra I death and the new
Archmage assended the throne the Council was
reinstated but its powers were severly limited, and
the Council has never regained any of its old powers. 
The Lexfero Imperium effectively clarified were powers
lie, and the people have never trusted the Council
after the fall of Bega and the 72 year civil war among
the Council. 

Since the reign of Netra I each Archmage has choose
his successor until Netra III.  Archmage Netra the III
had chosen a succeror, but the succeror died in the
same event as the Archmage, and so did most of the
Council.  Only three members were left alive. 

Eventually the Brotherhood was summoned after six
months.  The current Archmage Eubratosa was chosen at
that time.  It was latter discovered that the Archmage
Eubratosa is a member of the Royal Family of
Celamyrsa.

At this point the Lexfero Sa, the Law of the King,
came back into play.  The Lexerfero Sa was the law
established for Mirish kingly succession.  The King
has the right to choose who of his descendants will
inherited his titles.

At this time, my father-in-law, Niotrosa has been
annoused as the next Archmage/King and my husband, the
eldest son on Niotrosa has publicly been declared as
Niotrosa's heir.

(Jason Heaps)


		
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