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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JeffersonWilson
Jefferson

Sun

Nov 7
2004

12:49

[Cel] [Action] Exquaestio 1449

A formatted version of these actions can be found at 
http://www.picotech.net/~jeff_wilson63/rpg/Exq_1449.html

Exquaestio Actions 1449

Events:	Exquaestio grows by 20% (60% remaining).

Action 1: Mission to the Burcany
Weight:	Single
Description:	In the wake of events in The Burcany Exquaestio sends a mission. 
A squad of Rohain (2 squires, 1 knight, and 1 paladin) is sent to speak 
directly with the government. Another squad (2 squires and 2 knights) is sent 
to get as much information as possible about the Ice Demon invasion.
Difficulty:	+2 Routine
Factors:	+ Open Mission + General Relations + Rohain Magic - Confusion in 
Burcany's government - Strangers
Fudge-Points:	0
Results:	Ice Demon Info., Government, Magic, Military

Action 2: Anradan Reorganization
Weight:	Single
Description:	The Conclave Council decides to divide the anradan ministry into 
three sections. Though council seats will continue to be assigned 
geographically, each branch will have a seat on the Primate's advisory 
council. The three divisions are: the Vicarage (local priests), the Schola 
(teaching priests), and the Travelers (traveling priests).
Difficulty:	+2 Routine
Factors:	+ Basically Administrative + Superior Division of Labor
Fudge-Points:	0
Results:	Vicars, Scholars, Travelers, General Members

Action 3: Relation with Church in The Burcany
Weight:	Single
Description:	Anradan in The Burcany open relations with the local church.
Difficulty:	+2 Routine
Factors:	+ Base external relations - The Burcany Religious Sophistication & 
Tolerance + Craft of Diplomacy o Exquaestio presence in The Burcancy
Fudge-Points:	0
Results:	Church Divisions, Church Tolerance, Aid Needed, Luck

Action 4: Increase Relations with Cult of Demerhaze
Weight:	Single
Description:	Exquaestio and the Cult of Demerhaze continue to explore mutual 
relations.
Difficulty:	+2 Routine
Factors:	o Base Relations + Divine Favor + Complementary Beliefs - General 
Opinion of Demerhaze + Craft (Diplomacy)
Fudge-Points:	0
Results:	Information, Organization, Divine Support, Mutual Assistance

Action 5: The Pantheon (2 of 6)
Weight:	Extra
Description:	(Creating the pantheon breaks down into six elements: Site 
Selection, Site Survey, Obtaining Funds, Planning Construction, Gathering and 
Purchasing Materials, and the Construction itself.)
Difficulty:	Normal (0) (-1 Extra)
Factors:	- Resources + Crafts o Tolerance in Cormenaera o Relations in 
Cormenaera o Scholastics.
Fudge-Points:	0
Results:	Purchase, Transportation, Labor, Distance From City

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