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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JuhaVesanto
juuso

Wed

Dec 22
2004

01:07



Wikify

[Cel] Results for actions in 1450

Hi

Here are results of actions for 1450. I hope I didn't drop
anyone out this time.

Exquaestio:

---+++ Action 1: Missionary Efforts

*Resolution:* Diff = Easy (+1) + Dice (--++) + Extras () = +1 Success

*Dice:*

    * Administration: -1
    * Manpower: -1
    * Transport: +1
    * Culture: +1

---+++ Action 2: Mercenary Force

*Resolution:* Diff = Normal (0) + Dice (+--0) + Extras () = -1 Failure

*Dice:*

    * training: +1 (2 fp)
    * money: -1
    * rohain authority: -1
    * advertising: 0

---+++ Action 3: Investigation in The Burcancy

*Resolution:* Diff = Hard (-1) + Dice (+0++) + Extras () = +2 Success

*Dice:*

    * When: +1
    * Where: 0
    * How: +1
    * Why: +1

---+++ Action 4: Mission to Demonic Tanimbar

*Resolution:* Diff =  Very hard (-2) + Dice (++0+) + Extras () = +1 Success

*Dice:*

    * Local Divisions: +1 (2 fp)
    * Religious Tolerance: +1
    * Information: 0
    * Predjudice: +1

---+++ Action 5: The Pantheon

*Resolution:* Diff = Normal (0) + Dice (00+-) + Extras (extra: -1) = -1 
Failure

*Dice:*

    * Purchase: 0
    * Transportation: 0
    * Labor: +1
    * Resources: -1

*Results:* (Normal: +1,x,x,x,x,x)


Mir:

---+++ Action 1-2: Raise the army

*Resolution:* Diff = Normal (0) + Dice (+0--) + Extras (double: +1) = 0 
Mixed results

*Dice:*

    * Volunteers: +1 (2 fp)
    * Quality: 0
    * Burcancy: -1
    * Cooperation: -1

---+++ Action 3-4: Training of Warmages

*Resolution:* Diff = Hard (-1) + Dice (+-++) + Extras (double: +1) = +2 
Success

*Dice:*

    * Quantity: +1 (1 fp)
    * Quality: -1
    * Cooperation: +1
    * Luck: +1

*Results:*  (Hard: +2,+1,0, +2,x,x)


---+++ Action 5: Dragons

*Resolution:* Diff = Hard (-1) + Dice (++-+) + Extras (extra: -1) = 0 
Mixed results

*Dice:*

    * Dragon breeding/nursery: +1 (2 fp)
    * Find dragons: +1
    * Intact memories: -1
    * Luck: +1

Cedonia:

---+++ Action 1: Election

*Resolution:* Diff = Easy (+1) + Dice (++0+) + Extras () = +4 Great success

*Dice:*

    * Vizinian Elections: +1 (1 fp)
    * Cedonian/Selarian Elections: +1
    * Prince Arden's goodwill tour: 0
    * The Murphy Factor: +1

*Results:*

---+++ Action 2: Rebuilding the Legions

*Resolution:* Diff = Normal (0) + Dice (+00+) + Extras () = +2 Success

*Dice:*

    * Organization of Reserves: +1 (2 fp)
    * Deployment of Field Forces: 0  (1 fp)
    * General Recruitment: 0
    * Cavalry Recruitment: +1

*Results:*  (Normal: +2,+2,0,+3,+2) = +2 Success

---+++ Action 3: Build Spy Network

*Resolution:* Diff = Hard (-1) + Dice (++--) + Extras () = -1 Failure

*Dice:*

    * Insert Agents: + (2 fp)
    * Develop codes & ciphers: + (1 fp)
    * "Special Projects": -1
    * Hire Analysts: -1

*Results:*  (Hard: +2,+1,x,x,x,x)


---+++ Action 4: Secret

*Resolution:* Diff = Routine (+2) + Dice (+-00) + Extras () = +2 Success

*Dice:*

    * Factor 1: +1
    * Factor 2: -1
    * Factor 3: 0
    * Factor 4: 0


juuso
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