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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JuhaVesanto
juuso

Mon

Jan 10
2005

00:15

[Cel] [World] Yet another Cedonian Religion post

Andrew Janssen wrote:
> For religion, I think the new numbers should be:
> 
> Tolerance:	Fair (0)
> Prevelance:	Fair (0)
> Diversity:	Poor (-2)
> Sophistication:	Good (+1)

These are fine, I think.

> On a different note, should the Cedonian Economic determinants have 
> recovered to their pre-war levels by themselves, or do I need to use a 
> strategic action? It's been about a decade since the end of the Civil 
> War, after all.

You can assume that they have returned to the pre-war levels.

juuso
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