Right after the Holidays my computer died, so I'm way behind where I wanted to
be with this game. I'll try and develop these actions further over the coming
week. I apologize for the brevity.
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Exquaestio Actions 1451
* Exquaestio grows by 20% (60% remaining).
* A hedgewizard becomes a rohain and loses his existing magical abilities.
Action 1-2:
Weight: Double
Description: The Free City of Lowfells declares its independence from the
other Free Cities.
Difficulty: Normal (0)
Factors: + Distance from other Free Cities + Local Support - Current
government disapproval
Fudge-Points: 0
Results: Local, Junder, Free Cities, Foreign
Action 3-4:
Weight: Double
Description: Exquaestio begins licensing and inspecting mages.
Difficulty: Hard (-1)
Factors: - new + magical ability 0 approval
Fudge-Points: 0
Results: mages, congregation, bureucracy, espiri
Action 5: The Pantheon (2 of 6)
Weight: Extra
Description: (Creating the pantheon breaks down into six elements: Site
Selection, Site Survey, Obtaining Funds, Planning Construction, Gathering and
Purchasing Materials, and the Construction itself.)
Difficulty: Normal (0) (-1 Extra)
Factors: - Resources + Crafts o Tolerance in Cormenaera o Relations in
Cormenaera o Scholastics.
Fudge-Points: 0
Results: Purchase, Transportation, Labor, Distance From City
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