Home | Forum | Unread | Sign in | Sign in | Beta? | Wiki
The Phoenyx
your roleplaying community

games > celandra > main

Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
Subscribe | Unread | Recent | Group options | Topic options | Post
JeffersonWilson
Jefferson

Mon

Jan 17
2005

21:24

[Cel] Results for actions in 1450

Juha Vesanto wrote:

> Exquaestio:
> 
> ---+++ Action 1: Missionary Efforts
> 
> *Resolution:* Diff = Easy (+1) + Dice (--++) + Extras () = +1 Success
> 
> *Dice:*
> 
>     * Administration: -1
>     * Manpower: -1
>     * Transport: +1
>     * Culture: +1

While there are difficulties finding and administering missionaries the 
expansion is an overall success.

> ---+++ Action 2: Mercenary Force
> 
> *Resolution:* Diff = Normal (0) + Dice (+--0) + Extras () = -1 Failure
> 
> *Dice:*
> 
>     * training: +1 (2 fp)
>     * money: -1
>     * rohain authority: -1
>     * advertising: 0

Exquaestio's mercenaries failed to get any contracts.

> ---+++ Action 3: Investigation in The Burcancy
> 
> *Resolution:* Diff = Hard (-1) + Dice (+0++) + Extras () = +2 Success
> 
> *Dice:*
> 
>     * When: +1
>     * Where: 0
>     * How: +1
>     * Why: +1

Juuso, you'll have to explain this one.  Since the base difficulty was Hard I 
assume the disappearance wasn't due to something simple like a rockslide or 
local religious fanatics, but I don't know what it could be.  The following 
possibilities come to mind:

1) Agents from Torphan (because the rohain were getting too close to the truth?)

2) The Church of the Sea (grabbing an opportunity to hurt Exquaestio?)

3) Mirrish Agents (scared by Exquaestio's anti-magic?)

> ---+++ Action 4: Mission to Demonic Tanimbar
> 
> *Resolution:* Diff =  Very hard (-2) + Dice (++0+) + Extras () = +1 Success
> 
> *Dice:*
> 
>     * Local Divisions: +1 (2 fp)
>     * Religious Tolerance: +1
>     * Information: 0
>     * Predjudice: +1

Relations with the demons of Tanimbar opened with a base of Good (+1).

Would you like me to write up a determinants sheet for the Tanimbar goblins?

> ---+++ Action 5: The Pantheon
> 
> *Resolution:* Diff = Normal (0) + Dice (00+-) + Extras (extra: -1) = -1 
> Failure
> 
> *Dice:*
> 
>     * Purchase: 0
>     * Transportation: 0
>     * Labor: +1
>     * Resources: -1
> 
> *Results:* (Normal: +1,x,x,x,x,x)

The survey continues with nothing standing out at present.

Jefferson (Exquaestio)
http://www.picotech.net/~jeff_wilson63/rpg/Exq_Main.html



----------------------------------------------------------------
To unsubscribe, send mail to celandra-off@phoenyx.net.

Subject (required)




 
Refresh