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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JeffersonWilson
Jefferson

Wed

Jan 19
2005

04:09



Wikify

[Cel] Millati expansion in Kaeir

Ibrahim wrote:

> Action 1: Millati evangelisation 
> 
> Resolution: Diff = Normal (0) + Dice (00+0) + Extras () = +1 Success 
> 
> Dice: 
> 
> *	The Keeper: 0 
> *	Millati supporters: 0 
> *	Millati preachers: +1 
> *	Luck: 0 
> 
> Results: (Normal: 0,0,0,+1,+1,+1,x,x,x,x) 
> 
> Interpretation: 
> 
> Looking at the expansion rules, would this mean that the Millati would have
> base growth% + 1 (6% growth)?  6% of the Millati size, or 6% of Kaeir?
> 
> This is probably something that was discussed regarding the Exquaesito, but
> could someone elaborate on this?  Is is 6% of Kaeir or the Millati
> Kaeireans?

Growth is based on the size of the existing organization.  A base growth rate 
of 5% is for societies in the 200,000 - 2,000,000 range, which sounds more 
like Kaeir as a whole than the Millati.  With a success of +1 basic growth is 
applied _twice_.  For a growth of 5% that would be 1.05*1.05-1 or 10.25%.  If 
you wish, that growth can be spread over a number of years.  You might take 5% 
in 1451 and then 5.25% in 1452, or even 2% for every year from 1451 to 1460.

Jefferson (Exquaestio)
http://www.picotech.net/~jeff_wilson63/rpg/



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